hi guys i'm fairly new to dDo - i purchased the suite on black friday (fantastic offer thankyou!) and i'm absolutely LOVING your software although i'm still getting to grips with it. there's still a few bugs but i'm sure your aware of them and tbh i've found just letting dDo take its time instead of mashing buttons pays…
Hello there I am looking for someone that can help me out with a little project I want to work on. I am trying to make a mask as a present for my father's upcoming birthday in March and I need help with getting a 3D model of it. It's a little mask design he made when he was active in the Air Force and I thought I'd try and…
Hi!When using the Curvature generator for the mask, artifacts appear in the form of black areas on the borders of UV islands (do not pay attention to triangles). This happens mostly on one side, but on the other there is a small problem in the form of a white area at the top. I realized that if you place the UV islands…
Hi! I am a noob with UE4 but I got an idea stuck in my head and wanted to see if it was possible. My goal is to create a Creature Creator where the user cycles through markings and can add at least one marking on top of the base material and then change the colour of that marking. i.e. giving the creature stripes and…
Im making a bunch of broken buildings for a war scene where the materials blend between bricks/plaster where its broken. Ideally I would use vertex paint to make buildings look different, but that would involve me vert painting a bunch of buildings, which is fine but a little time consuming... but I would get more variety…
I've sank about 50 hours into Substance, asked multiple sources how to do this and to no avail. This is the one thing really getting in the way of me progressing with this software so if anyone can help it would be much appreciated. So creating the gradient version, super easy. However, I need a non gradient mask for it.…
Hello! I'm having a super bizarre problem and I've asked around but haven't been able to pin down a solution, so here I am. I'm using ZBrush 2018 and an XPPen 15.6. I'd like to note that I'm fairly new to ZBrush. Essentially, every time I try to do a mask it works for the first few strokes (on restart of the program) then…
Hi all, I'm trying to make something like the reference image floating on my Designer viewport. I've already blocked out the colours and realised, they don't match the weaves that I've created. So, I've created the weaves by using tile generator, but now I'm not sure how to mask it like the reference image. I've tried…
So I am subdiving a mesh with cca. 5mil polygons and I have masked like 99% of the mesh and I left somes part unmasked where I want to engrave some details and letters in order to gain more resolution. Now this by far is slowest operation in Zbrush for me. It takes like around 3 mins to subdivide just a tiny part of…
Hello, I have absolutely newbie question... How to import image as mask for sculpting ? I found how to do that in paint layer, but I cant find it for sculpt layer. "Mask by alpha" is used in Zbrush to achieve this.