I've sank about 50 hours into Substance, asked multiple sources how to do this and to no avail. This is the one thing really getting in the way of me progressing with this software so if anyone can help it would be much appreciated.
So creating the gradient version, super easy. However, I need a non gradient mask for it. If I plug the flat shape into the same tile gen as the gradient it looks like (A). If I scale the tiles or change them then they are no longer the same shape as the gradient map (B). I just want a non gradient mask version of the gradient tile gen that matches up.
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You can also look at this material, it should give you some hints on how to deal with a similar material: https://share.allegorithmic.com/libraries/627
Made my overlap with gradient
Took my shape to make my mask to get different colored shingles
Hope that helps, I'm very much interested in finding a smart way to do this if you find one.