Hello, I have absolutely newbie question...
How to import image as mask for sculpting ?
I found how to do that in paint layer, but I cant find it for sculpt layer.
"Mask by alpha" is used in Zbrush to achieve this.
Ok, answer to myself for anybody...
Workaround:
Use "Sculpt using map" function.
Displacement map is solid white texture.
Multiplier is set to 0,01.
Mask map slot will do the job.
Replies
Ok, answer to myself for anybody...
Workaround:
Use "Sculpt using map" function.
Displacement map is solid white texture.
Multiplier is set to 0,01.
Mask map slot will do the job.