Hey, I am about 10 weeks into a environment project. Im having a ridiculous but also very frustrating lighting problem. I have a perfectly contempt computer, but when i try building my lighting with lightmass, i either get a message saying i ran out of memory after about 30mins. or it will run over four hours! I have a…
Hi guys! We are planning to start a small project with a team of 4-5 people with UDK or CryEngine 3 if they provide a conveninent licensing option. We cannot afford to buy 3ds Max(or another major app) licenses for every artist(at least 2 artists). So, we are considering a pipeline without Max. Here are the tools I am…
Hi all, I'm going to be starting to work on my portfolio soon and I'm wondering which type of project would work best. I'm a bit of a jack of all trades, I know how to model characters to the point I could probably land a job at a lesser studio, I can animate a bit too so that might help. But if there was a weak part in my…
Ghostly Studios is seeking a Technical Artist for a full-time position located at Quantico, VA. with full salary and benefits. A relocation bonus will be provided. Responsibilities: The Technical Artist will be responsible for general coding, shaders, and building and integrating tools and third party plugins. The…
Hello, Inspire Games is a creative, innovative, and dedicated Indie Studio that creates fantastic games for audiences of all ages. We always value our fan's ideas and criticism. Dedication and quality is key in our development and we guarantee that our games won't disappoint you. We are recruiting for a fun game called…
Hellooo. My name's Kate, and I'm new to polycount. I made this account a little while ago but this is my first "real" post. I'm currently in college for game development, so all of my posts untill April will probably be school assignments unless I start some of my own stuff over the holiday :] For modelling we have to…
hello folks, it's been a while i haven't posted here ! edit: i did reallise one thing that i totally forgot : what is my goal ? well, the goal i'm trying to reach is to create a scene that make believe you it was a real screenshot of one game but it was not. in fact, it will be done in UDK and will be used for my portfolio…
[FONT="]EDIT: I gots me a video! [ame=" https://www.youtube.com/watch?v=WhUtAFJHmHs&context=C47e5519ADvjVQa1PpcFP1mS-tIfwFaF86RcOohNs3Uy-WWvstXGg="]http://youtu.be/WhUtAFJHmHs[/ame] Hey all. I've been working on a concept from Shaddy Safadi who of course does the concept art for Naughty Dog. The concept is based in…
I figured it was about time I posted what I've been working on and get some more thoughts on it. This is a project I've been working on as part of an independent study for school. The goal is to create a complete environment that encompasses both hard surface and organic forms as well as terrain foliage and architectural…
Hey guys, my first post. ive tried to search for my problem but it seems very unique and i cant find anyone who can fix it. I am attempting to create a basic auto rigger for a vehicle to use with udk. but im at the start. Im trying to create a joint at the center of a wheel, but when I use the code I have made, it spawns…