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Ghostly Studios is seeking a Technical Artist.

Ghostly Studios is seeking a Technical Artist for a full-time position located at Quantico, VA. with full salary and benefits. A relocation bonus will be provided.

Responsibilities:
The Technical Artist will be responsible for general coding, shaders, and building and integrating tools and third party plugins. The Technical Artist will act as the point of contact between art and coding teams, and will build the tools and handle the integrations required by artists.

Requirements:
• 3 years of professional experience.
• Writing UnrealScript files for game or simulation projects in the Unreal Engine 3 or Unreal Development Kit (UDK).
• Familiarity working with Unreal Engine 3 plugins such as BINK video middleware and Beast Global Illumination middleware
• Demonstrate best practices for commenting code.
• Custom scripting of supporting tools in MaxScript, MEL or Python.
• Has experience programming custom shaders inside Maya and 3DS Max.
• 3D Game Engine technologies such as Unreal Engine, Gamebryo, CryEngine, Id Tech, etc.
• Microsoft Windows 98, NT, NT, 2000, XP, Vista, 2003 and Windows 7 operating systems.
• Experience with Scaleform implementations within Unreal Engine 3 is highly desirable.
• Experience working with Unreal Engine 3 source code is highly desirable.
• Experience writing scripts for the Unity 3D game development tool is highly desirable.

Want to work with Ghostly Studios?! If you are interested in this position please send your resume, portfolio, and cover letter to hr@ghostlystudios.com.

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