hello folks, it's been a while i haven't posted here !
edit: i did reallise one thing that i totally forgot : what is my goal ?
well, the goal i'm trying to reach is to create a scene that make believe you it was a real screenshot of one game but it was not. in fact, it will be done in UDK and will be used for my portfolio as well as a demoreel for everyone to study how i did (with the help of everyone from forums of course). sorry for not mentionning it, i was pretty tired when i posted here ^^;
i have been quite busy lately with various game/3D projects XD well, there what i'm working on right now :
i'm working a kind of isometric stuff in old school style like breath of fire 3 or final fantasy tactics, right now i finished the unwrap of my modular model which you can see there :
i use the metters units setup because i can't find the pixel units setup
well, you're welcome to download my model for to see how they work and of course, once i get feedback and finish the modular model, i will share it on SDK thread
next time, i will try to create some texture in pixel art for the modulat model.
oh i almost forgot it : there my model you can download and check how i did :
http://dl.dropbox.com/u/14183130/level_isometric.obj
any feedback are welcome !
Replies
i also started to work on the first modular texture that you can see there :
the realtime in orthographic view :
there the file that you can mess around and of course, any feedback is welcome :
http://dl.dropbox.com/u/14183130/level_isometric_v2.rar
you were right, i totally skipped that important part... i edited the first post for to explain what is my goal hope it's enough for it ^^;
i did restarted the first module which it's a wall with a bit of green because of vegetations.
first version of tile ground, i don't know if i do it well but i was based on some ancient tile done during medieval time.
there how the module would look like now :
there an example of what is my goal once it's ingame, for the moment, it's a mockup done with photoshop, it will have too many errors by the way ^^; well, there how it look without all the FX :
and with FX :
there the file that you can mess around and of course, any feedback is welcome :
https://dl.dropbox.com/u/14183130/low_poly_pixel_art.rar