Notes: * This position is located onsite in our offices in Portsmouth, New Hampshire * You must present proof that you are legally authorized to work in the United States Requirements: * Expertise in environment modeling and texturing, ranging from hard surfaces and architecture to organic foliage * Proficient with…
Graveyard is a first person stealth puzzle game. The Player takes on the role of a thief who is trying to navigate through a dangerous maze of traps and enemies that has been prepared for her by a cunning villain. The game is a blend of elements from games like Thief and Antichamber. Were looking for freelance 3D…
Hi there everyone, my names Charlie. After about a year of telling myself daily that I wanted to learn about 3D modeling I finally started. I have made it a challenge for myself that everyday I'll do something 3D related. Whether it be a random Zbrush "Sculpt"/Monstrosity or something random in 3DS Max I want to try and…
Hello, guys! I am ready to share part of my big project on which i am working for a while. One day, i saw fantastic concept from Gian Andri Bezzola and understand - i want to create this world ( he has more images about this world on his artstation - https://www.artstation.com/artist/gianbezzola) First, i started from this…
Artists (Model/Texture, Shaders & Animators) Location: Vancouver, BC Category: Art OBJECTIVE: Junior - Mid Level ARTISTS Relic Entertainment is seeking experienced Artist to provide strong artistic assets to our newest exciting PC / Console titles. Relic believes in supporting team effort and is looking for team players…
Zindagi Games is hiring! We are a 2nd party Sony studio and have sold over 8 million copies of PS Move related games on the PS3. After great success with the Move, we are now working on a new, unannounced AAA game for PlayStation 4. We have an innovative and exciting game design and some very unique and interesting…
Current Progress: Finished! - Any feedback is welcomed. https://www.artstation.com/artwork/1bPze ------------------------------------------------------------------------------------------------------------------------------------------------------ Hi Polycount! I'm posting to share a 3D weapon I've been working on. I've…
Good day, My favorite part about the beast character is that it is often labeled as a horrific monster, but is in fact anything but a beast. It is not a monster, but a gentle creature who is hunted for what mankind perceives it to be. It is locked away and feared for what it looks like, or for what it may have done in the…
So this is my first post on polycount, and it is a project that i have been looking into for some time. I am going to do my best to get as much done now before school in september...we shall see how that goes. Anywho, as this focuses on technical aspects of UDK/Scaleform, I figured i would post here. It is a WIP framework…
TimeGate Studios, developer of the award-winning F.E.A.R. Extraction Point and Kohan series, is looking for a talented and driven Environmental Artist to work on its current line of next-generation products for major publishers. Projects in development include the Unreal Engine 3-powered Section 8, a team-based…