Hi guyz:), i m follower of dis Fouram from last month and dis is jst awsome Cmmunity of gaming Artist, i do mainly Cherecter modeling bt trying to lern Hardsurface modeling texturing Stuff .......So 1st Time posting here,...and alsoo dis r my very First try of HS mdl n Texturing wich i did wid Folllowing a tut by stefen…
Hi guys, I'm a french Junior 3D Environment/Props Artist looking for a job. So, I have "some free time" and I really want to improve my portfolio/works (more professional looking). By the way, I'm not sure I will keep the "UDK" Kismet/Material section. Could you take a look and let me know what you think ? I'm really open…
It's been over a year since I dabbled in modelling. I decided to pick it up again to make more weapons for TF2. I gave up last time because it required too much brain power to decompile/recompile etc. I've managed to build a model from scratch, from memory I added bones to all 4 parts of the model. Skinned them. Made they…
I've encountered a very interesting challenge with exporting a character to quake 3 arena. I followed this particular tutorial to the letter http://www.doom3world.org/phpbb2/viewto ... 53&t=15734 , and I got this error message in testing: "Failed to load models/players/piratepad/lower.md3" -I built a completely new…
I am some what new to Maya and I am trying to teach myself now animation and modeling. Due to the fact that it is rather complicated to animate an unfinished model (and I would prefer not to use primitive "box" modeling) I thought it would be fun to use the TF2 character models for animation. I found a tutorial on Youtube…
Hello all! =) I'm new here... I hope you all don't take this as spam... I want to share with you all a new 3D Game Engine I created that supports MD2 Models (quake 2 models). Here is the details... Hope you enjoy it... and don't ban me lol! Modgine: The 3D Modding Game Engine - http://modgine.com About Modgine: Modgine is…
Now that I'm using this app as my primary mesh creation tool, I have a couple of questions. 1.) When I export to MD2 format, often the model becomes "scrambled". So I have been exporting to DXF. which means I cannot animate or unwrap since that info is lost(though I could export each individual frame, for animanting). I'd…
With no apparent reason my Intuous (old one) pen is going crazy. the further I move it from the tablet - while still in reading range of course - the nuttier it gets. The cursor goes amok and shakes all over the place. I tried messing with settings, changing modes, calling the fire department.. nothing. Unless someone has…
Yea...i suck really bad. I just need some help, ok, like if i get a picture of a mdoel i want to do. I take it into photoshop and a pant on a poly flow, then i save it and open up max. Then I try to copy that poly flow i did on the image but i suck at shaping it. It just never comes out right. So i guess i just need some…
Greetings! I'm Tyler Jessalynn, one of the lead designers from TDGMods. Currently we are working on a commercial(free) title called Hypertension. We are in the process of converting some of our older sprite objects/weapons into 3D models. We work in older formats such as MD2/MD3. The poly count would need to be keep below…