Yea...i suck really bad. I just need some help,
ok, like if i get a picture of a mdoel i want to
do. I take it into photoshop and a pant on a
poly flow, then i save it and open up max. Then
I try to copy that poly flow i did on the image
but i suck at shaping it. It just never
comes out right. So i guess i just need some tips
or a mentor. I would really like to continue
modeling, but everytime i try to model I almost
never finish the project i started.
Ok, umm...tips?
[i hate to cry out for help, but this has been
getting to me latly whenever i try to model]
Replies
It also helps to examine the wireframes of models that look good, see how they laid out their "flow."
Everyone has to start somewhere.
Also, I would HIGHLY suggest finishing what you start. Even if the end result is crap, you're going to learn more by working through a problem and then looking back on it than you will by stopping and then starting something new.
I'm working on a pokemon mod "pokemod".
There porting to HL2, so more polys
for me >:D. I know its pretty wierd but,
its a nice opertunity to do a bunch of
simple models that will actually have
a cause. Thanks guys ^_^.