Looking fancy, but you need to think about visual noise. While detail is good, its not a no brainer. More detail =/= better. In composition or anything you look at in 2D, the eye needs space to not be drawn on to. You want to give a point of attention (characters always have torso and head as attention point, so easy here)…
Hi! I run a small indie studio working on our first game, and we’re looking to hire an experienced 3D environment artist for a paid consultation. We’re currently stuck on defining an environment art style + production pipeline that’s eye-catching, but feasible for a small team. Our target vibe is similar to Spark Ignites…
Project Paper Plane Hello polydoods! We're a group of second year students at the Game Assembly in Malmö, Sweden and we'd like to share our current project with you! We got 10 weeks to make a space shooter kind of game with an fps player view. Those were pretty much the only limitations we had in terms of design. The rest…
LOL at getting an accurate view of a company from what someone tells you in an interview, especially when you become more senior/desireable. they will spin stuff any way they think will get you a lot of the time. thats their job really, which isnt a bad thing but I will take on the ground/bar rumblings over something a…
I don't know. It seems a little premature for a poll like this to be coming out. Not only are we not out of this fiscal year, but even the calendar year has yet to close. We've got all of November and December left for major releases to come out. I'm holding off until the year has actually run its course.
Hi All, I have tried to search for this; but not found a thread asking about this; so I wanted to ask. First, I am a total noob. I work at a company that is trying to develop a model/texture pipeline. I have looked at a few products - and am now looking at Quixel. As it stands now - it may be the best solution for us. My…
Hey there folks, I know this type of thread must have been created quite a few times, but if you're able to help me out I'd much appreciate it. Essentially I'm coming out of university in a year from a games design course. Now... I've read plenty of threads about degrees versus self-taught and just having that portfolio -…
Sorry, but this shit is long. Get comfortable. The early years: I'm originally from Southern California, where I spent the first 15 years of my life, most of which living with my Mom in the LA area. She would constantly threaten to send me to a mental institution because I was always drawing "demons & monsters, why cant…
Joopson - part about 'generally accepted' things on polycount is bullshit. Sorry man but because someone doesn't agree with you after one post doesn't mean that discussion is pointless. About vaccine. I hope it will bear fruits. Some of the theories I read here are just bonkers >.< . Not every book by some guy with diploma…
Hello, I am currently exploring the world of graphics and would like to know your opinion on an interesting question. If you've been working in the industry for a few years in a specialization, do you regret not choosing an earlier other specialization? For example, because you found that another specialization would have…