Hi! I run a small indie studio working on our first game, and we’re looking to hire an experienced 3D environment artist for a paid consultation.
We’re currently stuck on defining an environment art style + production pipeline that’s eye-catching, but feasible for a small team. Our target vibe is similar to Spark Ignites and Threads of Time (2.5D / stylized JRPG environments), with some Mega Man Legends and PS1/PS2 era styling sensibilities.
Hoping to buy a few hours of a talented artist's time to get some clarity around art style. After that, there will be more work down the road, immediately with getting some mock ups/concepts and then later, in actual development.
If that sounds interesting we'd love to hear from you! Please shoot me an email at arcadeinspace@gmail.com with the following:
Portfolio/list of previous works
Your hourly rate
Any relevant experience (JRPG, stylized environments, modular kits, Unity pipeline)
If it’s a great fit, there’s more than likely additional paid work after the consult—but I’d like to start with a consult session first.
Thanks so much! Excited to hear from you!
Tools / engine:
Engine: Unity
DCC: Blender
We also use pixel art tools for some textures (Aseprite, Pribambase, Sprytile), but we’re open to any toolchain suggestions at this time.
60–120 minute call (Discord)
Budget:
Paid hourly. Please send your rate + portfolio. (I’m happy to pay professional rates for someone experienced.)