Hello fellow artists and developers, Few days ago I discovered this method where people merge texture maps into 1 png using photoshop. From what I understand they copy-paste texture maps into rgba channels. And use it separately in unreal. I couldn't find any i ln depth tutorials about this topic. But I really would like…
I made the details of the moss forest in UE4. Models and textures come from megascans. Part of the vegetation model comes from the Unreal Mall. The lighting scheme is completely real-time. The light propagation volume effect is very good. Now I output a 4K60fps demo clip recorded by the UE4 sequencer! enjoy!…
Hello guys! Me here. I'm trying to create a game development team, problem is, I know how to use Unreal, but only to a certain extent. I'm a digital artist and part-time animator, and I'm great with people. This project is guaranteed to happen. We already got 11 people on the team, and they are all talented. These are the…
Hi Everyone! This is my attempt at creating a unique and memorable AAA-looking environment in Unreal Engine 4; created for my Masters Project. All feedback is welcome! 'The Once and Future King' can be found on ArtStation: https://www.artstation.com/artwork/rAvBnJ The cinematics for the level can be found here:…
I've been trying to experiment more with Unreal's lighting and level building to understand it all better. This time I wanted to do an indoor/outdoor combo and ended trying a night and day lighting scenario, as well. What do you think? More shots and videos here: https://www.artstation.com/artwork/Bq6dA
i want know about morph target in unreal engine There are both advantages and disadvantages of different? if compare to use joint animate face charater? thank you
Hey everyone, I
hope you've been doing well! I keep lurking polycount to see the beautiful
artwork on here and I love seeing things evolve. It has always been so cool to
watch the process of other people in the industry. I recently started up a new
scene, which is this snowy hillside forest scene with a frozen lake. It's…
Hi all, Complete noob here, and basically I'm involved in a project that's got me taking a crash course in the mod scene. I'm going to be working a project called GameFlood, which is an offshoot of Turbosquid.com. It's not public yet, but it's going to be heavily focused on the PC mod scene. Sorry if this is a repeat post…
Hi everyone! Hi-Rez studios is looking for a Level Designer for an unannounced project :D http://www.hirezstudios.com//hi-rez/top-menu/careers#op-50973-level-designer-unreal-engine-3
Hello you guy's, Currently I'm working on a school project. And I thought maby I can improve some of my skills when I post some around. So here are some screenshots of an old building I'm working on. I will try to get one peace done a day. So there will be more to come. Tools: 3d max xnormal grazybump uvlayout zbrush…