low poly game character 3d
model ready for Virtual
Reality (VR), Augmented Reality (AR), games and other real-time apps. The 3D Character Models
has a fully textured, detailed design that allows for close-up renders, and was
originally modeled in MAYA. 3d low poly Game character developers Model Rigged
in Maya, ZBrush and…
Hey Everyone, TL;DR : Bounding boxes are stuck on one of my models and when I collapse the modifiers into an editable poly the model gets messed up. I have been working on projects over break to build my portfolio. Unfortunately I ran into a problem and the issues just kept growing. It started when I was trying to adjust…
I was hoping that you guys could help a ZBrush newbie out with some advice. I just started to play around with the software and some of the information I filtered out of various tutorials got me slightly confused. 1. Modelling the Low poly mesh for an ingame object (in 3dsmax) before importing it into ZBrush to create the…
Hey there, I am a graduating senior at a 4 year university majoring in Digital Arts and I am running into some problems with my thesis. I am making a video game some other students using the UDK engine and I am having the HARDEST time with buildings. Anything and everything about them. So if anyone could answer some…
This is around my third try and modelling a soldier that could be usable in a game or put into a game engine, Please help offering suggestions and things I've modelled wrong etc I've been using blender for 5 years but still not as good as all you guys are. I had to remodel the whole soldier at least 3 times since either…
Greetings folks! While this isn't my first post here (been lurking for years) this is my first model post. I've recently been undergoing a damn-the-torpedos endeavour on learning Maya and 3D modelling in general and this I'm hoping to get some comments and critiques of this so that I can put the knowledge to use on further…
I found that doing hard surface modelling and prototyping at the same time in a standard modelling (not sculpting) app is not doable for me. When I started learning modelling I thought that there will be a time when I'll be able to model without relying on reference images that much. Well, it seems that it's not happening…
This is an environment prop that I am working on as a personal project. The purpose is to use this for future staging in an environment scene. My goal is to demonstrate a step-by-step process breakdown for modeling assets. The end result is to achieve a photo realistic look with a game model. This model is textured using a…
I'm getting into human 3d modeling for an action game. I am not the greatest modeler in the world, and getting into the human aspect of modeling is a newer challenge itself. I've skimmed some member's models here (kudos to the OddWorld modeler) and was impressed by the work. So now, how did you go about making these…
Hi, I've been modelling for about a month now and have been getting used to a lot of the technical aspects of digital modelling. This is my first real attempt at a model, going down a full pipeline and hopefully soon to finish (trying to model around work schedule). I decided to do a Dark Eldar Wrack, for those who don't…