Hey, no problem at all. I was surprised to see how you felt when I saw the general quality level in your portfolio. You're good. In terms of the "quality", there are tonnes of AAA artists that do stylized work intentionally, but I would venture just as many who do stylized work/not-entirely-realistic work and just get away…
Well this is my first post in this thread, so I'll make it nice and long. -I'm only 16 -When I draw things in school almost everybody asks me "What is that?" or "What the hell is that supposed to be?" when it's some Gigerish contraption or just some loose lines thrown down to get and idea going. I don't think the majority…
~ Okay so I was just transferring some ̶s̶e̶c̶r̶e̶t̶ ̶h̶a̶c̶k̶e̶d̶ ̶p̶l̶a̶y̶s̶t̶a̶t̶i̶o̶n̶ ̶n̶e̶t̶w̶o̶r̶k̶ ̶d̶a̶t̶a̶ ̶ regular normal files. Then my external hard drive (maxtor 1tb external) started going all Megatron on me and spewing out a grinding noise. Now this little creature has almost 1tb of my life on it. I'd just…
Hello, Im having to use Maya 8.5 for a month or so - Ive been able to transfer from max fairly painlessly - except for the first hour when I realized that it wasnt going to be a simple swap of shortcuts... Anyway - Ive found I can copy shelf icons from their defaut sections with Ctrl mmb - and drag them into my own shelf -…
I recently stumbled across a hair tutorial and I have no idea where I saw it, I've tried searching for it using key words but it's not coming up. Basically the workflow used planes that had different UVs that would correspond to the base / tip of the hair, and making a multimesh brush in zbrush using those planes. There…
Hi, My name is Marius Silaghi and I now launched a site called 3DBidder.com. It is a site where people (Buyers) post projects they want you to make and you bid on this projects. After that the Buyer chooses one of the bidders (Providers). When the provider finishes the project he can use an escrow service where the money…
So I decided to model a low poly ancient battle axe in maya then transfer it over for detailing in zbrush, normal and what not and you guys know the process. Everything is going good until I apply a texture to part of the model and then sub divide it. At its lowest subdivision the texture looks good but when I sub divide…
Having a problem with transferring a simple building into UDK. The building is fine, until I put on the material: It's a simple 2048 TGA bitmap - I removed the alpha channel and made it's own alpha channel bitmap file. It is visible like this with the blend mode set to blend_translucent. This is what it's supposed to look…
I recently changed my computer and was using a trial version of the quixel suit to see how it was running on my new system. When I went to reactivate my license on my new machine DDO would not start up any more. I can click on the icon but nothing happens. The trial version of NDO will start up fine though so I think its…
I'm importing this model into ZBrush from Max. For some reason some parts smooth correctly but other parts remain looking like they are not completely smooth. Is there something I am not doing correctly when exporting the model from Max? The model in ZBrush allows me to subdivide about 3 times before it gets to 3 million…