Hi,
My name is Marius Silaghi and I now launched a site called
3DBidder.com.
It is a site where people (Buyers) post projects they want you to make and you bid on this projects. After that the Buyer chooses one of the bidders (Providers). When the provider finishes the project he can use an escrow service where the money from the buyer is placed on 3DBidder.com securely, then sends the project, the buyer verifies the project and if everything is ok the money is transferred from 3dBidder.com into the providers account.
The provider will receive 90% of the money, the rest 10% are commissions for 3dBidder.com
Replies
So what are you bringing to the table for that 10%? Seems to be mostly the 'secure' holding of everyone's money in the middle of the transaction. Which would worry me, were I either party.
i lol'd
I don't like the sound of that. Already a lose/lose situation for any artist using it. I don't think many will like it either - Bidding for jobs is usually the death of freelancing, as it pushes pay rates down, and is generally bad for everyone else because of that.
If I had to offer you some advice: With an empty website (which looks home-made), with 3 users and no jobs, I think you might want to try building it up a bit before you post it around the forums - You need to fill it with prospective jobs, before any artists will be ready, or even able, to use it.
Lol, thats a pretty bold statement, considering that the majority of polycount members do get paid.
Between the freelance section here and other resources out there...I don't see what you offer that would make a freelance start using your sight...especially when you are taking money off the top...and forcing freelancers to whore themselves in an auction.
You would alienate any real freelancers because they will lose jobs to 15 year old kids who are willing to do the work for next to nothing.
o.o
In a way its also bidding but not lowest price.
Also whoever wants to post a project pays when its succesfully done and not
the artists.
Also:
I don't like how the buyer could back out at the last minute an not pay, even though the provider has completed the work.
Sure the buyer doesn't get the finished work, but the artist who made it is screwed out of all the time spent on it.
http://drstevenyendc.com/
http://benbartondc.com/
http://kipphalldc.com/
http://clientbuilders.net/
My god.. They're everywhere.
Also like this little switcheroo with the hoodlum Consumers into Providers.
http://www.novaserviceauction.com/signup.php
http://3dbidder.com/signup.php
To me that could range from; a chamfered box with bitmaps; to clean game ready model with normals/specs; to a highpoly film ready model with 2048 tga textures; or some bastard combination of either.
Maybe a standard description with which clients can actually ask for what they want is in order? What if someone here were to make a game ready model, when he wanted a film ready version? -Poof- there goes all their work.
Also, Budget: $10-50. What? That's a B-I-G gap in payments. When a client can say anywhere between 5 and 500 dollars you're giving them too much leeway to pay very little for a quality job, or pay too much for a poor job, but the latter is a lot less likely.
I've decided to put this project/site on hold now for an undefined amount of time.
An asset/job/project/whatever should have a set price rather than a range. Then the buyers take a look at available artists portfolios and contact them to see if they want the job...
Wait a minute! lol I just described the Freelance jobs section.