This ship was done for the game "X rebirth" (shipped 2013). Its an medium sized ship, which always caughs you off guard when fighting it. Modeling/texturing/design/setup done by me. Textures by Egosoft. A bit under 5000 tris. 2 Atlas textures were used and one tile able pattern for the "shell". Modeling & texturing in…
im making the switch from 3ds to modo 501 (student license ran out :poly117:) i picked this up in a couple of hours, most of which was questioning why action centres existed. some bits remind me of maya ! anyway i tried the input thing and tried mapping 'poly.inset' to a key . thats the command thats called but it no work…
sounds nice... They want it to be their creative professional flagship... But with the high prices of these things, it makes one wish there was a fast 32" TV market that included the newest tech. To offer some alternative. Considering that rec 709, rec 2020, HDR 10, WCG will probably offer up more color accuracy that will…
Hey everyone I have a question about LOD. I have these giant cliff walls for my environment. I was wondering what would be an appropriate LOD for these. I will have about maybe 20 in the environment total with a vertex painting material(74 instructions) applied to them. What I was thinking. Player distance Close 4096x,…
Hey guys, I would like to show you our "new" iPad app Tappabl (http://www.tappabl.com). It is actually a relaunched/rebranded version of our existing app (GamePress) but slightly different use case. Instead of creating a community of (hobbyist)game developers, we are launching Tappabl as a tool for authors, illustrators,…
Haven't made any real updates to my portfolio in a couple of years since I started working in games. I'm finishing up a couple of scenes that I've been inspired to do lately, and plan on making a few more within the next couple of months. Please feel free to either high-five or bitch-slap me. All projects are still…
Hey guys, So I'm messing about with the audio controller in 3Ds Max, taking individual layers from my new song and exporting them to different rings of a model. I've set my frame-count to 5000, however when I import a sound to the Z Position of the model, it only gives me 100 frames or so of the actual waveform. - Sythen.
Hey everyone! so just wanted to introduce myself a little! i just finished university and i finally have a chance to work on my portfolio (which is no where close to the people on PC). I only have about two and a half years of 3D art experience and even that wasnt 100% focused. I hope that you guys can help me better my…
Hey Guys, I do a lot of stuff. I'm pretty sure I should distille this demo into more applicable bytes, yet, I can't help but love every aspect or art and continue to pursue all aspects of digital art. Any suggestions are most welcome. Thanks in advance! https://vimeo.com/80528900 [vv]<iframe…
Hi guys, after a long time from doing anything 2D or 3D I've decided to open up maya and photoshop again and do some work. Its been 4 years since I graduated university so I'm expecting to be massively rusty in both areas. My 3D work is much stronger than my 2D, so I'm hoping to improve in both areas but especially 2D,…