Hey everyone! so just wanted to introduce myself a little! i just finished university and i finally have a chance to work on my portfolio (which is no where close to the people on PC). I only have about two and a half years of 3D art experience and even that wasnt 100% focused. I hope that you guys can help me better my models so my work can be up to standard! haha im ready for the harsh criticism! and ill be looking forward to it! thanks in advance for the help and i hope i can be on the sites level soon! please comment!
best regard!
Nubby the Dragon
concept for nubby
Heres something i developed for a fourth year course in university. Developed using Maya Zbrush and CS5
Applied Diffuse Map w/ Baked AO
Applied Normal Map
Game Ready
Lowpoly ~5500 poly
so yea! would love some comment on this! i know a couple things already!
one thing i would change would be the amount of poles i used so it could be of a lower poly count (just wanted it low poly =[)
also the texture for the wing is kinda shitty =\ theres not too much to say about that! just hope my geometry constructions okay =S
Coal Mine Canary
So heres some more work i did in my last year of university
Developed using Maya Zbrush and CS5
Applied Diffuse Map w/ Baked AO
Applied Normal Map
Lowpoly <5000 poly
Its fully rigged with rough flap cycle
Implemented in Ogre3D Game Engine
Boy Coal Miner
Yes also done in fourth year
Developed using Maya Zbrush and CS5
Applied Diffuse Map w/ Baked AO
Applied Normal Map
Lowpoly <5000 poly
Its fully rigged with rough walkcycle
Implemented in Ogre3D Game Engine
i really want to make better character models and i think my geometry is kinda crappy for this one, how would i go about making this boy a proper game ready, lowpoly animated model?
heres all i got so far! hoping to hear from you guys soon!
Replies
just a sketch i made of blanka i was gonna enter him for the brawl challenge but i dont think hes up to par with the rest .. plus im pushed on time.
im planning on modeling him so well see how that goes =D thanks!
a work in progress made in 3ds max
this is my first model in max which i am using as a means of learning and becoming familiar with 3ds max. modeling my favorite handgun and will later add the attachments