Hi guys! In this project I want to achieve a good stylised look of a Japanese lantern that I saw in Artstation (Concept in Artstation). However, I am new with all related to hand painted, so I would be grateful if you can give me feedback about the textures. I hope you like it, and I read you! My…
Japanese Abandoned Village Environment This is based on a piece of concept art created by David Honz for an old Artstation challenge. I made everything from scratch except the base normals for the water, which I just got out of the Unreal content. I'll be adding breakdowns here later on. Programs used: Unreal Engine 4,…
I'm currently working on a very low poly modular environment to experiment with Quixel suite. I'm trying to only use nDo for normals and dDo for my texture maps, of course some manual editing required for stickers, alphas, lights, etc. I'm going to make a set of modular pieces in a traditional Japanese style, replacing…
Creating a Japanese Shrine Environment in Unreal Engine 5 by Aniket Rawat https://www.wingfox.com/c/8722_17162_17431 You will learn the whole modeling process of all the details and the ornamental style designs for the shrine in Blender. You will learn to create high-quality and realistic materials and the key features of…
I need a Character and Rigger for the Japanese TV series for the anime called "Kingdom". http://www9.nhk.or.jp/anime/kingdom/ a lot of the work is done in 3D despite being an Anime. Hero shots are 2D. please take a look at youtube videos and trailers from official sites etc, to get a rough idea on how the model will look…
Hey yall, I've been working on a Japanese alleyway for my portfolio. The idea of the piece is to keep it as modular as possible. Currently, the scene has 2 different building types: the metal shack and the stucco building. Started the thread kinda late into the creation of the scene, but I still have quite a while to go…
CREATING PROCEDURAL JAPANESE CASTLE In this tutorial you will learn how to create a procedural Japanese castle generation tool in Houdini 18. How to automatically generate interior and exterior using point instance. The method allows to add portions that can interact with the player (e.g., opening the doors) Provides the…
Hello all, I've recently started working on a 3D diorama for my portfolio. I believe I need to improve on my skills and learn some new things, plus my portfolio needs updating. So I thought I'd make a Japanese garden diorama, with a bell tower at the top of the hill surrounded by water. Also I decided to use the koi bridge…
Hi I am looking for a freelancer who can create a small 2d frame by frame japanese style 2d anime video.Budget is $1200 and time duration and further details will be mentioned after freelancers contact.One more thing this is a paid job and freelancers must also show a sample first so that i can find the correct and perfect…
LATEST UPDATE : Hello guys, this thread will be dedicated to my next personal project, a japanese suburb street from the WataMote! anime. I really dug the simplified art style of the backgrounds and the general mood and decided it was time I tried myself at an outdoors scene. This will also be my first take on foliage…