Hi guys, I just wanted to post up my current reel: https://vimeo.com/193279188 So the first few pieces are new, I'd like to turn this reel more towards games by adding a few cycles in and replacing some of the animations with blue backgrounds. I'd love to hear any thoughts or critiques and I'm going to see if I can keep…
It seems as if the original normals that I input to DDO are overwritten/painted over the more materials I add and work with within DDO and it causes the result to look more "flat." If this requires that I decrease the intensity or opacity of the normals of other layers then it would be a sad trade off because I would still…
We are developing a PC game and are looking for a programmer who can help move the project forward. There is already an experienced programmer on the team who has done a significant amount of work, but he now needs an assistant — someone who can take responsibility for parts of the system and help bring the project to a…
As of posting this, I have finished the mesh and UVs. I plan on rigging this then posing, sculpting, texturing and rendering this character. I had a fairly smooth time modeling him, but now I'm at a the rigging stage. This is one of my greatest weaknesses. I created the skeleton, but weight painting is something I can't…
merry christmas one and all! here is a fire extinguisher Im working on. its actually a re-hash of a fire extinguisher I made about 12 months ago but I've taken it a bit more seriously using substance painter and marmoset instead of just using Substance Designer. I know nothing about rigging/weighting, i followed a load…
Hello and thanks in advance for your help. I'm finally getting around to using the Quixel suite for the first time after having trouble getting it running a few weeks back, which you helped me fix. My current issue is that when editing parameters in NDO and previewing my model in 3DO the material on the model will switch…
Hi I checked these forums and I couldn't find a solution to this issue Everytime I run the quixel suite it doesn't launch/ I check the task manager and SUITE.EXE runs for a few seconds, then closes. Nothing else pops up. I have tried every solution I have seen. I reinstalled photoshop. Upgraded to Photoshop CC. Uninstalled…
Hey guys. I've finally decided to get my portfolio up and 100% running now after some tragic months off hard labour and silent weeping while sweeping on isle five. I've planed on doing three environment pieces: * http://cghub.com/images/view/90593/ * Apothecary Exterior * Random Sci-fi environment concept I also plan on…
So this is my first time posting on polycount, I'm a second year games design student looking to start expanding my skills within 3d to some more organic shapes. I'm posting with the intention of getting feedback and critique on my creature that I am designing for a module. I have a detailed blog post here with my research…
I have Clean Grey Slate for my base materials and have assigned all custom colors (from ddo swatch) for my color id map. But after loading my maps and and pressing 3do the model comes onto the stage with pre-assigned materials partially across 3 color id's. (???) c1.jpg is how the model shows in suite with a chrome like…