I am building a huge map and am currently trying to figure out the best way to go about creating the terrain to be really unique and yet still be nicely optimized for game engine. (Im still deciding between UDK and unity) My method is creating chunks, similar to minecraft(except meshes). Each chunk will be 100m by 100m,…
Hello, Me and five others students in development are planning to do a gamemode for the Source game Garry's Mod that will be our final school project. It is a very important and serious project as it take two years and is required to obtain the diploma. The project: We are basically remaking an old game: Hogs of War. For…
... and so I've made a new portfolio too. You can see it here: portfolio.fogmann.com. I'm not too pleased with front page (bio), I think it's kind of goofy, but I ran out of ideas for it. Perhaps I'll change that silly photo too. Other than that, I'm unsure if I should include shot breakdown for my reel, which contains…
Hello polycount community, The whole idea is to be created small indie game scenes combined gameplay 2-3 minutes with in-game animation 2-3 minutes. That's the realistic expectation that can executed in open project of that kind, but the short duration will be compensated with great quality in attention to details. I have…
Welcome to the voting thread for our next monthly environment art challenge for September & October 2020! Below I've selected a few Environments and Props to get us started. As per the usual, this Challenge will offer two environment options and two prop options - 1 hand-painted and 1 realistic / hard surface each. Please…
The TU Dresden Immersive Experience Lab (ixlab.io) is seeking a talented 3D artists, scientists and engineers to join us in the creation of experimental immersive experiences and applications. The Immersive Experience Lab conducts interdisciplinary research into the foundations, technology, applications and implications of…
Welcome to the voting thread for our next monthly environment art challenge for January & February 2020! To start off, a big thanks to @kadeschui for heading up these challenges for the past few years! Your consistency and diligence is so appreciated! And thank you for allowing me to take over this challenge from this…
Hi everyone! Long time no art post. The last time I had any new personal environment work was in early 2014. Since then I've been freelancing full time and I struggled for a while to get any personal work done. If I'm not doing client work, I'm not making any money and money is something I never have had much of. To keep…
Artists! We are Creative Pollution, a small group of Game Designers and Programmers based out of Phoenix, AZ who are currently developing multiple Game Projects while in the process of starting up a Game Development studio. Creative Pollution is currently seeking Artists in the areas of Concept Art, Sprite Art, Character…
About time I started one of these threads. Gonna start with my most recent stuff and work my way backward for a bit, then we'll start going forward with the latest additions. ArenaNet Character Art Test 2014 Wish I had done so many things differently looking back, but none the less I think she turned out pretty good. First…