Artists!
We are
Creative Pollution, a small group of Game Designers and Programmers based out of Phoenix, AZ who are currently developing multiple Game Projects while in the process of starting up a Game Development studio.
Creative Pollution is currently seeking Artists in the areas of Concept Art, Sprite Art, Character Art, Texture Art, Architecture/Landscape Art, and 3D Modeling for our various Flash, 2D, and 3D Projects.
Projects currently in progress:- Epidemic
Next Gen Survival-Horror game containing, you guessed it, Zombies!
Project Needs: Concept Art for Interface, Character and Landscape/Architecture, and Texture Art.
- Air Combat: 2022
Not-to-Distant future 2D Top Down Shooter similar to 1942.
Project Needs: Concept Art or Interface, Fighter Jet Concepts, Landscape/Architecture, and Texture Art.
The Ideal Artist candidate Must have:
- Proficiency in Art editing software (Adobe Photoshop, Illustrator, Corel Paint, Etc)
- Understanding of Vector Art.
- Ability to produce multiple styles of Art
- Previous drawing experience (Portfolio)
Candidates Must also be able to:
- Meet Deadlines and Project Milestones within given Time Restraints
- Follow directions from Project Manager and Lead Artist
- Effectively communicate with Designers and Programmers
Compensation:
Currently all available positions are
non-paid positions. Individuals will receive credit and recognition in Game Credits for work produced. Future opportunities will also be available upon studio opening.
Interested Candidates:
Please send a Resume to
Projects@CreativePollution.com along with Art Samples attached or a link to a Digital Portfolio in the body of the email.
-The Creative Pollution Team
www.CreativePollution.com