In this thread, I'm going to post the animations that I'm working on. I'm still trying to improve so any critique is welcome and appreciated. I'm using toon boom harmony to animate so if you have any tips or tricks for that as well that would be awesome.
Rebellion Oxford is currently seeking an experienced Animator who is passionate about creating convincing character animation for games. The successful applicant will be talented, highly motivated and enthusiastic, with a genuine interest in playing games. This is a full-time role based in-house at our Oxford headquarters,…
Hello I'm studying animation with Ianimate, I'm nearing the end of workshop 0 and have learned a ton. I'll use this thread to document my progress through the years. I've been studying animation for about 5 months now but only 2 months with ianimate. Here's 2 of my assignments after critique :- [ame]…
ANIMATION CIVIL WAR Sukotto vs. Mezz vs. DmanD10 Well folks, we're having the first ever Animation Civil War! I noticed there were quite a few civil war threads popping up with characters, but none focusing on animations. That time has finally come! In the nature of war, we're going to have the theme for this skirmish be…
really? more programmers than animators? I understand that there are maybe 5 animators hanging around here, and I tend to kind of understand why there are so few - but to think that there are more than 5 PROGRAMMERS here? these are dark times indeed :) my professional experience of animation (in sweden) is very negative…
Hello Polycount, I'm currently developing my first mobile game, and require an animated crow as the main character model. Ideally I'd like it modelled and animated by the same artist, but I know many people specialise in one or the other, so I'd be happy enough to split it into 2 jobs if necessary. The specs are: As…
Responsibilities: * Create human and creature animations for ARK: Survival Evolved * Iterate on animations with cross functional teams and leads through prototyping and critiques * Work with lead animator to ensure all animation deliverables are completed at a desired quality on time. Requirements: * Minimum of 2-3 years…
[ Intro ] We are a small, mostly freelance team of artists, working on a 2.5d hack and slash platforming game. We are currently working on a small demo, proof of concept of our project, before fully announcing our project. We are recruiting a character animator to help create animations for the main character of our…
Burgos Games is looking for a hard-working, self-driven developer for 100% remote work. This is a paid 3+ month contract position. You will be working on Neko Ghost, Jump! https://nekoghostjump.com We've been working on the game since May 2019 and will be releasing the game in 2021 on PC, consoles, and mobile. The current…