Hey guys i have a question on using custom textures but still use mental ray shaders, in 3ds Max. This is for a final for one of my classes in college..advanced materials and lighting. Our final was to model a mechanical bug and render it nicely. i chose to do the crab guy from star wars! first here's my model: Now what im…
Hey everyone! The game I was working on for the past few years has finally hit the shelves! "Rise & Fall: Civilizations at War" is a historical Real-Time Strategy game with a 3rd-Person hack & slash mode and unparalleled naval combat. Visually, the game really pushes the envelope in 3D graphics for RTS games. I worked on…
Embark on a trip to lava planet Mustafar with the talented folks at ILMxLAB. This two-part session will first focus on using Substance Painter to create multi-channel masks that can then be brought into Unreal Engine to blend Substance Designer materials. The second part will show how Substance Painter can be used to…
ok guys I thanks to some people on here, was able to scruff up the proper stats and info to get what I needed So following suite Im making a master of the raven wing biker guy all in 1 giant 512 map similar to the dawn of war guys. I just finished the Dark angel Biker himself, which I used many of the guidelines that…
This is a follow up to my previous forum post (link: http://polycount.com/discussion/198979/star-wars-background-characters-project#latest). I already modeled out Dr. Evazan, and am in the process of making Willrow Hood, but I want your opinion on who I should make next for this project? UPDATE: Here are their pictures. I…
Title says it all. I'm looking for a hard surface modeller for my Scifi F/TPS war game. I have the concepts, gameplay, and some of the mechanics ready, I just need someone to make the assets. Unfortunately, I'm still in HS and can't get a job for now, which negates the possibility of a paid job. But please reply if you are…
Hi guys, I'm starting a new project, it has been too long since I last did a proper scene! I'm recreating one of the most iconic scene of my personal video game experience, Pre-searing Ascalon in Guild Wars. I played this game for about 9 years straight, and really wanted to give it a go! It will only be a one month…
Seeking one 2D Sprite or 3D Environment/Background artist needed to do final artwork for a casual, war/military-based online game. This is for an isometric-based world. The links below illustrate the graphical style that we are looking for: http://bighugegames.com/ron_bts_buildings.shtml…
Lee and I can no longer ignore our differences, so it's time to end this once and for all. BRIEF: Lee and I each make a female character from the DC Comics universe. Use current-gen tech. Post updates in this thread. Go. RESTRICTIONS AND DEADLINES: Final product must be posed and presented in a realtime, current-gen game…
hey guys - Excited to make this post! As I get ready to start work at a new job next week (with many of you all ), I've been given permission to display some of the assets and scenes I've been working on for the past year at Windward Mark Interactive. These props, vehicles, and environments are part of Alliance: The Silent…