Hello Polycount! My name is Luke Wall, and I am the writer and composer for a new RPG project that is getting off the ground. The team currently consists of me, the producer, a concept artist, and one voice actor. We are currently working on creating a pre-production demonstration demo of the first level of the game, which…
Hello Polycount. I am 3rd and final year student of Game Design and for my honours project I am doing a stylized environment in UE4 . The deadline for this project is at the end of April, so I have a just over a month left. Inspired by Bilgewater Slaughter Docks from League of Legends.…
Hello everyone. Nice to meet such amazingly talented people. So a little about me. I'm 25 and just getting into game design in general. I'm a little more than a beginner- almost intermediate coder who has always wanted to be a 3D artist but has never thought he'd be able to even get closeto touching art in any meaningful…
Hello polycount, I wanted to share an indie project that I am working on with a friend. I've been a little hesitant about posting about my game because there are so many amazing artists on here that make me look amateur in comparison but I've decided I'm just going to have to grow some tough skin. If you happen to be…
Hello! I'm a concept artist looking to share my work here :D I'm game art student focused on fantasy and game oriented designs, looking to find some kind of opportunity soon. Open to blunt critique, especially on how useful my concepts would be in a game production pipeline. Trying to level up here.
Hi everyone Ive started trying to sculpt some detail using Zbrush 4r6 and at the moment Im really struggling. My main problems are getting the likeness in the face and exaggerating the muscle forms without carving a bunch of random lines with the dam standard brush. Mesh details at the moment are: 3 sub divisions with at…
WE want to make pc game like Rune Factory or similar Harvest Moon.the game will be quite big. I imagine that there would be shops to buy tools, items for harvesting -Looking for team member- Animator for 3DModel in game 1 Can make Rig and adjust the rig avoids,animator must give some feedback to 3D artist when he rigging…
Hello. We are looking for a new artist to bring on board for our new game - Skies Ablaze. We are looking for a long-term partnership with a new artist. The art you will be doing is expansive airship combat and airship fleets. We have many miniatures to use as references and you will have extensive creative direction. You…
Finished! Made a tutorial-thing video; https://youtu.be/8RDAGQV0X5w Hello! I'm back after a long break from 3D personal work for another installment of what seems to be becoming my annual 3D project venture! After a lot of frustration with 3D, perhaps partially because I do it as my day job now, I've finally found a…
We're developing Legends of Vica – a fantasy mobile RPG with a gesture-based combat system and AI-powered non-linear storytelling. The project is in early development and gaining traction – and now we're expanding our art team! 🧙♂️ Who we’re looking for: 🎯 Talented 2D Artists for character concepts, environments, and UI 🎯…