Lately I've been just making quick sculpting doodles and nothing really polished/finished, so I'm thinking it's about time to make something more complete, and I'm starting a progress thread here, hoping to get motivated to keep going steadily with this, and of course to get some c&c on how to make my characters better.…
Since I'm a gluten for punishment I'll post up this model to see what you guys think. I was aiming just under 6000 polygons and got 5913, so I could play around with adding in some more. The intended use of this model was for a game design I have been slowly working on, and I need to model up some sort of transportation…
From the outset I want to apologize for my awkward English :) For a long time I am drawing this concept, but I can't complete him. I need an unbiased view from the outside. This is raven enchantress. I meant that this is a girl obsessed with the evil spirit of a raven (by analogy with the obsession with the devil)This…
(Copied from my other post on the CS:GO forum) I was pretty Excited when I heard the theme for this competition - I've had a fascination with 70's and 80's Sci-Fi for some time now, and my earliest interest was definitely Star Wars. Researching the guns from the original trilogy shows that many of them were in fact…
Hey guys, It's been a really long time since I've actually brought myself to get back to extra curricular portfolio work... but I've been posting and looking at threads across polycount for a while and inspiration is always flowing because of the talented artists on here :) I'm working full time now and I've been forced to…
I hope this thread is alright, it's something that's been weighing on me for a long time and I was hoping I might be able to find some advice here. (Also I hope this is the right place, I was stuck between General Discussion and this one.) It's kind of heavy and personal but gosh dang it I'll just jump right in before I…
TL;DR - open world game in need of environments and characters. Survivor Zero is a game that got a bit of attention on reddit back when it was first announced as being "the game everyone wanted" - an FPS survival sandbox with infinite, procedural world/city generation, and an emphasis on cunning over killing; you have to…
Hello folks, Our project called Lyfe is looking for 3D artists. First of all: What are we? Good question. Lyfe set out with the plan to create an evolution based game of pc. If this got your attention you might want to take a look at our project page over at gamedev.net. There you can find our design document, too. In our…
Attachment not found. Hey, I am working on a Unity art package and wanted to share my progress so far with you guys to get some feedback and improve the final product. The asset as you can see is a Mechanoid, I created it in 3D Studio Max then Zbrushed it and used Quixel suite's 'Ddo' and 'Ndo' to texture it using…
So I am new to 3D modeling and something that I have noticed is there are times where I see things being modeled as one object and others multiple and curious as to the reason one might do it one way vs the other. I imagine certain use cases that might lend itself to one way or the other but I am curious as to what those…