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Survivor Zero seeking artists (Post-Launch Royalties)

TL;DR - open world game in need of environments and characters.

Survivor Zero is a game that got a bit of attention on reddit back when it was first announced as being "the game everyone wanted" - an FPS survival sandbox with infinite, procedural world/city generation, and an emphasis on cunning over killing; you have to think about what you do in order to survive a classic romero zombie apocalypse.

Website | Facebook | Concept stuff

We have most of the foundation of the game sorted, and my focus as the art director is to turn the world into a thing of beauty. However, there's a lot to do and only a small team to do it, so we want your help.

There are a few criteria we'd prefer you to meet but don't sweat it too much. We'll love you if:

- you have an online portfolio of work to show (an imgur album will do)
- you are self-motivated and take initiative
- you can do decent (and optimised) work in a reasonable timeframe
- you are dedicated to the project
- you can take constructive criticism
- you get along well with our group
- you have skype (we don't do calls, just instant messages)

If you're interested, shoot me an email at HiddenPandaGames@gmail.com we look forward to hearing from you so we can expand our team with more awesome developers!

Jamie - Hidden Panda Games


People seem to contact us a lot talking about payment, but this is a volunteer position. We do intend to sell the game once its finished and profits will be split fairly - but there is no guarantee of it making any profits since its an indie game.
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