Hi, I heard that wireframe is very important to present your modeling skill~ But I feel that the see-through wireframe is not very effectively to present a model which have many polygons~ So I found out that Hidden Line is very nice and clear to present my model~ It display my wireframe very well and hide the back side…
I have this weird issue with the mesh, just a single face! The wireframe is for some reason duplicated and when i drag the actual face it doesnt have a wireframe. Its not ghosting as only the 2 above wireframe exist. Using 3DS max 2016 Seek your kind guidance on this matter!
Hi all, I have a problem with the mesh viewport. In the picture, when I switch to the wireframe view mode, I get some wierd artifacts, without viewing wireframes. I'm using UDK January 2012. My graphic card is : NVIDIA GeForce GTX 560 Ti Thanks for support!
Hey, first time posting some work here, thoughts? The AO wireframe is mostly a smoothed version of everything, here's actual wireframes Thoughts? Critiques?
Wireframes, of course! That would be definitely be helpful. Here are a couple of wireframe images of the cylon. Again, any and all help will be appreciated! :)