Hi all,
I have a problem with the mesh viewport.
In the picture, when I switch to the wireframe view mode, I get some wierd artifacts, without viewing wireframes.
I'm using UDK January 2012.
My graphic card is : NVIDIA GeForce GTX 560 Ti
Thanks for support!
Replies
I guess my card (560 Ti) can read the wireframe in DX9, but not in DX11. If you switch back to DX9, it should work. Probably a problem with the compatibility.