"The dead air extorts itself from the clutches of the entrance. I call it an entrance, but it closer resembles a swallowing crack on the facade of the monolith structure. Its depths can not be measured, its stone stays timeless through the decades. Warriors talk of treasures, the witches of evil. Carelessly we step inside,…
About us At BeefJack, we love games. We eat, sleep and breathe them. And we believe that games have limitless potential as a form of art and entertainment. We aim to be an all-encompassing creative games company. We design, build, ship and market awesome interactive experiences. With decades of combined experience in the…
Hi. I was reading the "once you are in" thread started by Prs-Phil so thought I would take the opportunity to gain some further insight on actually getting into the industry. I've been applying/interviewing with companies for the last several months but still haven't landed a gig yet. So I'm curious, how many interviews…
Hi Polycounters! For the past months, I have been working on my Graduation Project for NHTV Breda - University of Applied Sciences, I wanted to take a look into Photogrammetry and learn the programs that go with it. I then used Photogrammetry as a base to make the assets, and here and there filled in the gaps by hand. I…
SPIRAL GAME STUDIOS IS RECRUITING Want to have the opportunity in breaking into the video game industry? Spiral Game Studios could be your chance. We are an exciting “new” independent games developer. We have been around privately int he shadows for the last decade refining and creating unique game series and multiple…
SPIRAL GAME STUDIOS IS RECRUITING Want to have the opportunity in breaking into the video game industry? Spiral Game Studios could be your chance. We are an exciting new independent games developer. We have been around privately int he shadows for the last decade refining and creating unique game series and multiple…
Over the last year and a half I have been an associate art director for Disney Interactive. I have had the privilege to travel across the globe visiting teams who work with us on our games. I moved to Chicago 5 months ago to be with family and because of that I am departing with my team as of January 1st. I am actively…
Hey guys ! :) I've been thoroughly working on AMT's next update for almost half a year now, and decided to share with you one of the tools that will be included in it's next update for free ! DOWNLOAD LINK AMT Normal Tools Lite is a custom vertex normal editing tool that allows you to automatically (or manually) set the…
Hello!! I've recently bumped into a bit of an issue regarding parent constraints. However, I am not sure if using a parent constraint in this instance is the right way to go about the procedure I'm performing. Here is the situation: I've made a human head, and I have a joint which connects to the lower jaw (from a small…
Hey guys I meant to do this earlier but I'm doing a little weekly side project to both help myself as an artist and also teach other people too. I'm starting a article series called Game Art for Gamers and I've completed 4 articles with a 5th in progress. I'm looking for input from some of the great and more experienced…