Thought i should try my hand at a high res vette.. making this for my dad for x-mas.. working from real life ref, and next to the exterior, i plan to model bucket seats and the dash and steering wheel.. color will be silver exterior w/ red interior
this is my first game model so i would really appreciate some feedback especially on the texture and lightingpart, my main issue is that the textures looked different in marmoset than substance painter, in marmoset colors looked darker, the texture it self looked like smudges and i couldn't make it work the way i wanted,…
I'm new to the polycount forum... I used to be a VFX Artist working in television and now I'm trying to break into the videogame industry. This is my first attempt at creating models for gaming. Any comments, advice, or critiques are appreciated Thanks!
yeah, i did take back the slide some, i had an original 1911 a1 but that was for mod work. this one is personal and for everyone once i get it baked down this weekend, ill get you a left shot, but you are right it is shorter than normal
This is progress so far. I am using Maya for all my texturing and for some reason the UVs on the wheels of the Stug III are not straight, making the wheels look stretched....I can fix this but I am not sure relic can use it if i alter the UV they have provided me... can anyone help answer this question. Thanks, jmac
Hello, This is my first thread in this section :) Anyway I am working on creating a more interesting and up to date portfolio and I decided to start with a more simple project first. I am modeling this WW2 Revolver I have finished the high poly and will be moving onto low poly and than baking normals and creating the…
Texas Chainsaw Massacre (1974) Black Christmas (1974) Little Big Man (1970) Suspiria (1977) Bird with the Crystal Plumage (1970) The Haunting (1963) Jacob`s Ladder (1990) Dawn of the Dead (1978) Dead & Buried (1981) Being There (1979) The Pink Panther Strikes Again (1976) Assault on Precinct 13 (1976) The Changeling (1980)…
Here is everything I have done so far, I have 11 models to go for this job ;D I started with the highpoly: Moved onto the Lowpoly: Tris:2292 Polys:1165 Did the UV map and baked it out and Textured in 2 different variants: Green Handle: And Pearl Handles:
Hello guys. Can you please rate my work? I tried to make this model so it could be use it in First Person Shooter game. I know it's far from actual game model but I would be grateful if you could point some things that need to be improved. It has 6529 polygons. For 3D view -> https://www.artstation.com/artwork/6a4A2V Thank…