Hello everyone! My school group and I are making a FPS as an assignment. We have 10 weeks to complete is with a team of 6 graphics and 5 programmers. To shorten the post (and also because we, the group, will probably make a bigger post about it later) I will just say that the story revolves around the discovery of cold…
Hey guys. I've been working on this uni project, well actually a game is being developed..very short time to do so. I've been working on the environment and level design among some other things. Due to time constraints I could only make low poly models so I've been relying alot on photoshop to bring out details from…
Cold Iron is seeking an experienced Senior Level Builder to join our world class team on our next AAA title for consoles and PC! As a Level Designer you bridge the gap between art and design, making the content and pacing of the game more enjoyable through layout with strong artistic sensibilities. Do you excel designing…
Hey people I don't know if this has been done before, but as I haven't seen anyone show it off or mention it I thought I'd share it as it works pretty well :) I'm sure I'm not the first! I thought of this way to help make re-used assets look more unique from each other using vertex paint to offset texture coordinates.…
I'm searching for a creative low poly artist to create one of the first ray tracing games that we gonna sell in some of the game stores (itch,steam,gog, eventually xbox live). Visuals: As ray tracing is still at its early days, I'd like our game to be visually a hybrid of low poly and low resolution, combined with…
Hey everyone, with all the rumors of a new Diablo game in the works, and since I will be attending Blizzcon this year I wanted to put together a modular dungeon kit to possibly show off (if I possibly get to mingle with any Blizzard artists) at the event. The biggest challenge is going to be the texture work. After reading…
Hey everyone, we're currently looking for some talented environment artists to join the Visceral Games team here in sunny Redwood Shores, CA. These are 1 year contract positions, on-site only. We're focused on a more realistic style so mostly stylized portfolios will not be considered. The ideal candidate has a strong…
Hey all, I have just finished university and I am currently studying at CGMA on Clinton Crumpler's UE4 Modularity course. I am currently working as a Localization QA Tester at one of the major publishers in my area. The job in itself is okay, however it is minimum wage and zero hour contract therefore it has no stability…
Hello everyone, I just recently delved into Zbrush and I've been having some issues regarding the creation of a low poly mesh after sculpting. I have a few ideas of what I have to do and have tried some of them, but none of the ideas I've had so far have really worked in my favor. For one, I've tried remeshing the entire…
Cold Iron is seeking an experienced Senior Level Builder to join
our world class team on our next AAA title for consoles and PC! As a Level
Designer you bridge the gap between art and design, making the content and
pacing of the game more enjoyable through layout with strong artistic
sensibilities. Do you excel designing…