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Contract Environment Artist - Visceral Games - Redwood City, CA

Hey everyone, we're currently looking for some talented environment artists to join the Visceral Games team here in sunny Redwood Shores, CA. These are 1 year contract positions, on-site only. We're focused on a more realistic style so mostly stylized portfolios will not be considered.

The ideal candidate has a strong technical understanding of environment asset and map creation, is able to communicate with other disciplines within the development team and is able to take creative direction from the Art Director.
  • Thorough knowledge of the game development process.
  • Strong working knowledge of Maya and ZBrush.
  • A keen eye for spatial composition and building believable scenes.
  • An understanding of effective asset creation and optimization.
  • Excellent sense of form, mass and volume.
  • Experience creating textures is a plus.
  • Experience creating environments using modular systems.
  • Experience applying and tweaking shaders.
Experience & Qualities Sought
  • Passion for pushing the state of the art in asset fidelity and production techniques.
  • Previous experience creating high quality environments for console or PC games.
  • Expertise in low and hi-poly modeling for video games.
  • Strong verbal and written communication skills.
  • High degree of self-motivation and initiative.
  • Organic terrain and hard surface modeling experience.
  • A deep love for video games.
  • Experience in architecture, interior or industrial design, or level design is also a plus.
  • Experience with a terrain based level editor.

You can apply online here: http://careersearch.ea.com/california/art/jobid7187467-contract-environment-artist-visceral-jobs

Or you can also message me directly with your portfolio :)

Cheers!!
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