Hi guys, I'm currently working on a small hand painted scene. I was inspired by a friend who does hand painted texturing to give it a try. I'm trying for diffuse only, no spec or normal. I may add lights though. I have never hand painted textures before and I'm definitely having difficulties so any feedback or critique…
I've been working on a hand for an original character. All I have conceived about this character is that the character is a she, will have a high chance of resembling/homaging this person, and one of her hands is this bulky mechanical arm. (I don't know which hand, though. The right one would be my personal choice, but…
Figured I'd post what I've worked on recently, I like the stage I've gotten to so far however I would love to push it further by giving the colours/texture/image some kind of pop( All ideas are welcome ). I'll push myself to make at least one texture per day because this style is something I'd love to have under my utility…
Howdy, Me and my girlfriend recently decided to build a game. She would be the artist and I would be the developer. She's graduating from a fine arts university this year, but has had no experience with a tablet until this week. She started working on a couple of stone wall textures: She's also too shy to register and post…
Hey there Polycount! As an environment artist who has recently broken his hand snowboarding (my keyboard hand) i was wondering if you guys would have thoughts on how to work best with just one hand, Ie UI tweaks or whatever for 3dsMax, photoshop and Zbrush. I have started using "Modlock" to help out with some modifier keys…
Hello Polycount :) I have been holding my hand to posting my stuffs in polycount for a long time and barely started sketchbook thread few days ago. I have never studied painting and Photoshop until 2 years ago, before I came to America. But I feel like that I'm prepared to move forward to study more about hand painted…
Hey guys, new guy here. For the last few years hands (and organic shapes in general but that's for another thread XD) have been my biggest problem - because I just can't find any good tutorials on them! I have completely no idea how to model a good, anatomicaly-correct hand and my latest attempt ended up like this: Right…
Hello! wanted to share my final skybox I got to work on the Nzoth skybox for the Nyalotha raid for Visions of Nzoth patch. I had a lot of fun painting him <3 (and all the tentacle goodness XD) more screenshots : https://www.artstation.com/artwork/L2Nkrr
Hey All, Started playing WoW again recently and wanted to try my hand a hand painted character, not in WoW's style. I used a concept by Tooth Wu, I thought the design was really cool and the nice separation of colours made it feel appropriate for a low poly hand painted model. I finished him up last week but open to all…
My hand-painted texture skills are something I'm trying to focus on. Jfletcher (http://www.artpanda.co.uk/) was kind enough to let me use his church concept to bone up on my skills. I'll be keeping track of my progress in this thread, which will hopefully encourage me to take this to completion sooner. Here is my color…