Howdy,
Me and my girlfriend recently decided to build a game. She would be the artist and I would be the developer. She's graduating from a fine arts university this year, but has had no experience with a tablet until this week.
She started working on a couple of stone wall textures:
She's also too shy to register and post her work, but I have her permission to request critiques. How would you recommend she improve her work?
Thanks.
PS: you can see her traditional works here:
http://aanddraa.deviantart.com/
Replies
Clean up the forms, her brush strokes are very loose and the shapes are hard to read because of it.....
As a result of the above, both of these are looking more like ground textures to me, rather than wall textures. That being said I don't think they're poorly painted, and while I agree on upping the brightness a bit, I don't think the looseness of the brushwork is detrimental to their read (we're looking at full rez flats, shrinkage does wonders). Might try working on 'em a bit more & throwing a light sharpen filter over it, though.