HI there! You may or may not know me but during the following months I’ll be sharing the breakdown of a short movie I’m creating on my own with you. Yes! It sounds crazy but I’ll tell you what led me to jump into this. I am a 3D artist, and since the beginning of my career I’ve been moving throughout different industries…
Hi, Im 17 years old, and I really want to work in the creative industry since I was 12. I started to learn Maya and other programs starting about 2 years ago. Its summer break now and I really want to work on a portfolio in order to get in to architecture school, and this is where my problem starts. I have amazing ideas,…
So I did quite a bit of research into going abroad to teach English. This was supposed to be a backup to my backup plan, but now seeming like it's my only plan. I thought I would be able to patch some holes in my ability and start applying for jobs. Well I hit that deadline a month and a half ago, and had to force myself…
About time I started one of these threads. Gonna start with my most recent stuff and work my way backward for a bit, then we'll start going forward with the latest additions. ArenaNet Character Art Test 2014 Wish I had done so many things differently looking back, but none the less I think she turned out pretty good. First…
Maya 2015 Licensing crashing Hello everyone, slight bit of a problem with my student version of Maya 2015, same goes with the 2014 3Ds MAX I had too (gave up on it as I was using Maya 2014). Basically, every time I try to start up Maya 2015 (non Admin or Admin) the licensing window pops up. And when it does after 3 seconds…
Hello polycount! I recently started working on a project that was preying on my mind for quite some while: a medieval townlet environment of my very own making, presented in Unreal. I like to track my progress and so I thought I'd start this topic, maybe some of you want to follow me along. Most important: If you have any…
[FONT="]We are looking for a low poly character modeler who can specialize in creating max detail onto a low poly character. The character will not contain normal map or spec maps so all detail must be painted into the diffuse.[/FONT] [FONT="]The character must range from 1000-1500 polygons and the concept will be…
LASTES UPDATE Hey guys, so I finally ended this year of school and now I have some free time to practice my modeling again. Since my PC is quite low end (trying to get some money to buy a new beast) I can't go with nice environments because they won't look good in engines (display driver sucks) and also it can't handle…
Hello!!! I graduated with a Game Art degree early last year and went through all kinds of slumps and stuff, but something finally clicked and I'm back to having the motivation that I was starting to think college scared away for good! I have posted on here very rarely in the past, I may have even made a sketchbook thread…
EDIT!: Finished Piece [IMG][/img] Hey guys!!! Just started another assignment at uni and thought id start a thread to document the experience and hopefully gain some good feedback from all the artists here on polycount :) PREMISE: Humans are invading an alien planet, the aliens are insect like in there appearance and…