Just relaying this. I believe I will check it out. I live in San Diego......... _______ Join Gnomon School of Visual Effects for 3December: The Making of 2012 with special guests from Autodesk, Digital Domain and ScanlineVFX. This evenings presentations will include Autodesk Senior Applications Specialist, Marcel de Jong,…
I have been doing a lot of hair stuff for various prjoects recently and have made some progress. I figured that to get a decent looking hair do, you need quite a lot of planes and more than 1 shape of alpha mask, perhaps even 7 or 8 on 1 t page. that's one aspect of it, but the main problem I am having is getting an easy…
I´m a character and environment artist with 7+ years of working in different production environments and I´m constantly looking to improve myself as an artist and I believe one of the most important thing between client and customer is good communication. I use Maya and Zbrush for modeling and tend to mainly work in Zbrush…
Hey Polycount, My girlfriend is looking to purchase a new laptop for schooling, now me myself I know some, but not enough when purchasing computers(technical specs etc.) So basically I was wondering what spec should she be looking for when buying a laptop here is the conditions etc. -NO more then 1000$ -She wants Windows 7…
Hi Polycount, my current workplace is growing and would like to find a quality 2D/3D artist to help us make fun mobile games. We work primarily with iPhone currently but are looking to expand into other mobile devices soon. We have had 4 apps in the top 10 apps and have had more than 7 million downloads so far. Games art…
I think I might have posted an earlier version of this in my thread about lecturing at the AI, but now I'm finished with it. I modeled and textured this over two sessions at the AI of DC in front of about 30 or 40 students. It was a lot of fun, and most of the students seemed to enjoy it. The first class I modeled and…
Hello my name is Victor Petersson I recently finished an internship as a character artist at Starbreeze studios where I worked on Payday 2 for 7 months. Currently I am waiting for companies in my area to respond and more openings to open up, so I am looking for freelance work in the meantime. I have experience from…
Hello everyone! I have been trying for a while now to make appealing looking stone structure in a time efficient manner. I first tried to design, then sculpt, and then go through map backing and all that. But it took far too much time and energy for just a piece of rock. So I tried to make a generic and very reusable set…
https://www.calounge.com/CALogin.php (only open to people who are allowed to work in the US) (There is the International Associates program for those not eligible for the CAs) The GDC CA program is one of the few ways you can attend GDC for free (minus hotel/food/transportation costs). If selected you get to: 1) Free Full…
Hello, I decided to register and post here because I have been googling my problem and this forum is the first to come up... but I still don't have a clear view of things. I'm currently learning how to use mudbox and try to find a comfortable workflow between it and 3ds max. I'm creating my base meshes in max and making…