all vertex lighting in unreal as of right now. Every time I try to create my own UVs for the lightmap it crashes. The Statue head just has normals on it as of right now. Statue head is female I was thinking of making a few hair pieces and perhaps that can reinforce the female idea. One night of work. but I was working on…
Hey everyone! I've been sculpting this in my spare time for a little while. I'm close to just calling it done for the sake of being done so that I can move on to retopping and eventually rigging it. But I wanted to post on here and ask for some feedback because I feel it just doesn't look exactly right. This is who I'm…
I'm working on some models for a small game project and got permission to post. Currently assigned to model a space ship based on the art directors design. I wanted to do a more detailed high poly, but time is short so I'm just going to use ndo2 and Photoshop for the additional details. Right now I'm going to try to bake…
Tully gave me permission to use this drawing. I've been working on it for a while now and figured I'd make a post and see if I could get some C&C. My model is a bit bulkier around the chest, so I'll have to change that. I also just noticed I completely forgot to put in the gills... The head is still temporary, I have no…
I had been previously posting the wips for this project on my sketchbook post, but figured it was about time to make it's own thread You can fins the past wips here:https://polycount.com/discussion/167362/sketchbook-luiz-carvalho#latest
So i've lurked here for a while, like many others. Never posted because for the past few years I haven't had a lot of time towards 3D stuff, and looking was good enough for me. This has changed, so...now I'm posting. woooo To wake my artistic muscles up, I've taken to doing a bunch of super mario characters in a…
Hey everyone! This is a work in progress update for a portfolio project I'm working on based off of concept art by Joshua Jay Christie on ArtStation. I plan on making the whole scene but want to share my current benchmark as I'm quite proud of it. (The water is animated throught the material editor but idk if polycount…
This is my WIP characters thread. I'm pretty slow at showing progress, feel free to give feedback/critiques. \\\FINISHED\\\ Feralin: Amber: Elf Archer: Siegmund: \\\WIP\\\ Wraith/Reaper:
Hello again.Been working on that weapon.It's still WIP,so I need comment and critiques,thanks! TEXTURING-IN-PROGRESS: HI POLY: BAKED NORMALS: LOW POLY WIRES: FLATS-WIP From top-left,clockwise;Diffuse-Spec-Normal-Gloss
Good day people, after looking around wip threads i found wanderfull shields concept. So here we are going initial concept: it's a wip, but drakes are close to be called done for me, any critics always welcome