The sleeves on the jacket look like they're clipping through the rest, and the wrinkles around the crotch need to be redone. Otherwise looks good overall.
The sleeves on the jacket look like they're clipping through the rest, and the wrinkles around the crotch need to be redone. Otherwise looks good overall.
I'm gonna do some further work on the rigging so more of the torso part of the jacket reacts to the movements of the arms. It currently has no weight connected to the arm bones. That should significantly lower the clipping issue and make it look more natural. I'm gonna try opening the highpoly for the pants during the week and try to do some rework on the groin area too.
Took a long break from personal projects, but I'm now back at it. I removed the top hair because it was still just a place holder and made a better hair cap. I'm currently trying to make the skin look better, but I'm not being able to hit that sweet spot of SS and reflection. If anyone can give me a little help it'll be much appreciated.
I also followed the feedback from PolyHertz and reworked on the groin wrinkles of the pants a while back. Still not happy with it though so I might go back to the HP yet again.
Improved the complexion texture, added a bit more life to the eyes, worked on the overall lighting of the scene and replaced the placeholder eyebrows (might do some further work on it later
Finally started working on this model again . I'll be finishing working on the hair and hair cap textures tonight then I'll probably try and update the skin texture and material a bit before calling it done.
Hey this is coming along nicely. But I would drop the tattoo (?) in his face. Imo it makes the face too busy and distracts. The cheek stuff is already enough
Hey this is coming along nicely. But I would drop the tattoo (?) in his face. Imo it makes the face too busy and distracts. The cheek stuff is already enough
You think so? I'm gonna give it a try once I'm back home to see how it looks! Thanks !
Looks awesome, I would add a couple of edge loops on the hair cards on the boarder where it transitions to short hair tho, i can see some polygons there
Looks awesome, I would add a couple of edge loops on the hair cards on the boarder where it transitions to short hair tho, i can see some polygons there
Thanks ! I'll try adding a few more loops to the ones with sharp corners !
Replies
Thanks
I also followed the feedback from PolyHertz and reworked on the groin wrinkles of the pants a while back. Still not happy with it though so I might go back to the HP yet again.
Thanks ! I'll try adding a few more loops to the ones with sharp corners !
I ended up never posting the final version of this model in here, so here it is :>!