Hey all this is my frist post and I wanted to share a model I worked on and get some feed back from you all. Anything you can think of would be appreciated. Thanks.
Hi, We're a small startup video game design studio in Toronto, ON, Cananda and we're looking for a freelance Blender modeller/animator. If you're interested, please PM or e-mail me at baktash@toomuchvoltage.com.
Hi guys, Here is my first creature model. I used reference photos of snapping turtles, spiders, snakes and giant earthworms. Your feedback is appreciated. Thanks, Brandon http://www.brandonsmithart.com/alienworm.html
Hi Polycounters, i present this model i'm working in mi free time, i want all comments & reviews necessary. what do you think of the topology i work to 3dsmax full.
Hi everyone! We are just developing a small Vive VR demo application that let's a user interactively explore a complex engine. The poly count of the engine's CAD model, even with low import settings in our CAD importer, goes into the millions. Unity running on our highend workstation + TitanX graphics card can handle that…
Hello! I'm currently working on a real-time 3D environment, but recently I've been creatively frustrated by my lack of understanding in certain elements. My scene includes many electrical boxes/cables densely tangled about, and I've attempted to model/deconstruct these things, but I'm still stuck. I really don't want to…
First model I've made in 3D max. Not sure if it is good or not for a beginner but hopefully it is a start. Thinking about finding some textures to put on the house to get familiar with the material editor. Polycount 1,067. Criticism is appreciated.
So, Im a beginner at 3D modeling, And i find my self not wanting to do objects as i dont have the skill for them. So can you recommend objects that will help build up skill?
Hey Polycount! I am going to be starting my new portfolio soon, and i was just curious about how you guys go about finding concepts or real objects that you want to model?