Hello there, for my current project I plan to use fibermesh in Zbrush to create the textures for my hair cards. I got inspired by this tutorial https://www.artstation.com/artwork/yb1b89 to use fibermesh to create the textures, and so far I really like the results. But how would you advice to generate good normalmaps for…
Hello, this is my first post here. I've got plenty of questions, but I'll save the non-critique related ones for a different thread. Here's my portfolio: https://jackyyoung.artstation.com/ Simply put, I'm lost. I'm just adding to my portfolio and applying for entry level positions, but I have no idea if I'm doing the right…
Ho' there- it's me! Been working on this character for a smaller game project for the past few months. Her name is Hera- a Paladin who follows the God of Justice. As one of their chosen agents, she's been granted a boon- the Divine Aegis. It's an ability that grants her supernatural armor that defends her body, making…
Hi PC! This will be my #2 post and first ever thread here on PC. I've been lurking here for ages but finally got convinced by some cuties in the PCU-group to actually start a thread and project. A little background, im 21 years old and studied digital production in one of Swedens gymnasiums. For a long time i didnt realize…
Gentlemen! After the immeasurable success of the XNA game Revenge of the Evil Aliens (over 99 sales in one month!) the production of a sequel is unavoidable. Unfortunately I feel that I have seen all that Google Image Search has to offer, as well as burning through most of my favours with friends and colleagues for the…
Hi, sorry if these questions have been asked before, I've tried to looking for answers but can't really find exact answers. I have recently started learning the basics of 3d modelling by following tutorials and reading up on websites such as this. I've decided the best way to learn is just to get stuck in and make…
The Vale- Psychological Horror Game What is "The Vale" ? What is the extent of fear? This is the question that we love to ask, and one that we strive to answer. The Vale is designed to do exactly that ; to re define Horror. To drive fear into the player at a Psychological Level is no easy task, however it is one that we…
Hi art folks, I could use a couple of pointers if anyone has the time. I'll try and keep this concise. Quick backstory for the sake of context- I market myself as an environment/props artist. I started a model of Thunderbird Shadow from the TV series Thunderbirds Are Go, just as a fun self-indulgent side project to improve…
Happy holidays everyone! I just wanted to make a quick post and inform you that the Polycount Team will be taking some time off to visit family and friends over the coming holiday break. It's safe to say that News will be on a slow drip from now until the first week of January. In the mean time, there is a ton of badass…
There's a lot of great ideas coming out for the TF2: Polycount Pack contest and its only been TWO weeks. With the deadline 22 days away its going to a lot of fun and very inspiring to witness all the new creations as they pop up in the Contest forum. This time around we'll keep it short & sweet with 3 entries from week 2:…