Hey everyone! My names Kyle Valentin and I am a senior game art student. I have decided to do my final senior portfolio project on various 2d stylized vfx attacks and buffs and what not. I have had absolutely 0 training in animation, so a lot of basic animation principals I have mainly taught myself and am trying to…
Seeking one 2D Sprite or 3D Environment/Background artist needed to do final artwork for a casual, war/military-based online game. This is for an isometric-based world. The links below illustrate the graphical style that we are looking for: http://bighugegames.com/ron_bts_buildings.shtml…
Hello all, During my Maya to Max class, we were instructed to create a tutorial for the benefit of the class, and I wanted to bring the light of real time rendering for our game art children. It's nothing particularly earth shattering, I've basically compiled Xoliul's shaders along with Max's viewport Depth of Field and…
Hello, I'm a student and I'd like to get some general feedback for my sequence please. I'd like all aspects to be critiqued, Modelling, Animation, Simulation, Lighting etc. It was rendered out in Mental Ray. Thank You. Here's the Link https://www.youtube.com/watch?v=uoLsHJYmToM I already want to put a cloth simulation on…
I want to start making some more complex PBR procedural materials that I can sell. I understand that it depends on what I make and how many but A ) where do I sell them? I have seen some on the UE marketplace but I doubt selling exclusively on there will bring in enough money to B ) cover the costs. Is selling just PBR…
Hey guys I'm a student here in britain that's hoping go on to study 3D games art. At the moment my attempts at Modeling have been somewhat unsuccessful so I'm focusing on my digital art skills. I'm hoping to collaborate with some people with my concept art! Add me on Steam if you'd like to chat! At the moment I'm working…
Hello Polycount ! I'm a student in computer graphics and my last job is to create a little game on UDK ios for Ipad2 with some friends. However, we get some lighting issue when we export our work on Ipad Everything works right in the mobile previewer and in the viewport (obviously). But once we cooked the game and test it,…
One of my teachers gave us an option to do the door from the starcraft 2 intro cg...he showed us some of his former student's work including this one...I'm going towards a steam punk-ish style for my starcraft door... What I can't seem to figure out is how he got the specular on the glossy surfaces to glow like actual…
I recently had an assignment to create a website using flash. Some students created websites about their family or favourite wrestler (why? i don't know). I took the opportunity to get my professional site up and running. There's still a good amount of content to be added. I just wanted to get some feedback on the layout,…
Hello fellow Polycounters! I am a Game Art Student and as of late I have heard conflicting messages about the polycounts of next gen models, and there textures. If anyone could help me out and give me some number regarding acceptable counts and map sizes in the following categories, that would be great. 1. Polycount for A…