We are currently looking for 3D artists to model and texture female outfits for our upcoming 3rd person mobile title. We are working on a female character model which will be the base shape for all future outfits. Once completed we will send through a base version of our character to use as a mannequin. The Work will…
Now we're not talking Afghanistan here, but the most populous country in the world: China! Apparently game consoles have been banned in the Middle Kingdom for the last years (although it didn't stop the Chinese from getting them). And I was wondering why you could only buy grey import consoles from Hong Kong or South…
Hi everyone, Before i decide to make a thread i have read a lot on this issue and just got more confuse. Here the problem : I have a box and a cylinder and i made a 40 degree rotation on the cylinder x axis then i select both obj and export fbx with animations check and also bake animation, when i import the fbx in MD the…
Bare Mettle Entertainment's first title, Sui Generis, is an open world RPG that explores new approaches to gameplay, story, animation and much more to deliver an unprecedented game experience. The game is the product of many years of design and R&D and is now in development after a successful Kickstarter crowdfunding…
I've been trying to step up my texture game. Naughty Dog has put out some awesome hints on the subject, so I've been trying to follow along and emulate the processes shared by some of their artists. Right now I'm working on doing simple bricks using a technique presented by Tate Mosesian over on Pixologic. This technique…
Hi there, I'm looking for a little advice on learning to sculpt skulls - exercises to do, resources to learn from. I started the below block out initially trying to copy the workflow in the preview images to Andrew Cawrse's sculpting the skull from memory dvd. I was supposed to make it a generic skull based on average…
Exis Interactive, members of Polycount, have released Majestic-12 Attention Polycounters!!! I am here to share with you that Exis Interactive has finally released Majestic-12 for PC; and it’s only $9.99. They have been working on this for the last 3 years while they also worked on other games like Bioshock:Infinite, Xcom:…
[IMG][/img] Hey Polycount! Our USC Games team, Pareidolia, is looking for 2D and 3D Artists to join our development team! What is Pareidolia? Pareidolia is a 2D/3D puzzle platformer in development for PC and Second Screen. Players become a master puppeteer and manipulate props on a 3D stage (tablet) to cast platformable…
Not to sure if this is the right place to post this. I am a little new to 3D and I am struggling. I have recently purchased Maya LT and I am trying to get a colour map from Maya LT to dDo (the new Quixel Suite). A Google search and watching some Youtube video's only shows the process of getting a colour map from Maya by…
This job is a six month long, W2 contract position, 40 hours per week. Remote candidates within the US are accepted. The Contract Environment Artist will work closely with the project’s Art Lead and Game Designer to create exciting, lively art pieces for Armature’s latest VR project. The person in this role will specialize…