Hello! I've finished a few Substance materials recently, and I'm having trouble rendering them properly in the in-built Substance renderer. Attached is a concrete sidewalk material overgrown with lichen: my issue is how jagged the edges of the tiles look when the shadow contrast is stronger, yet seem alright and show more…
Me and a couple of my friends are making a teaser trailer for a class. Our storyboards consisted of a lot of explosions, guns firing, a lot of character animations, some crazy DOF and motion blur throughout the video. We're going for a very realistic look for our teaser and we began thinking about how we should go about…
I can't seem to get Maya batch render to render. I keep getting the "Error: line 0: Cannot start batch render process" I google the problem and tried what their solution. It was working before but has stopped. I assume that it was my antivirus that stopped it from working, but haven't figure out how to get it to work. I…
hey all im trying to render out some wires of a model im working on (im doing it by using a composite material with a wire material in the second slot) anyway when i render it out its rendering it with all the extra lines and stuff that you get from using mesh smooth, i have isoline display on so when i look at the model…
Baking and Rendering in 3ds max Thought this thread may be useful to some people who wish to get better bakes/renders in max :) Over the years I have experimented with max and have come to a common ground where test settings allow a fast feedback with good enough quality to read errors. The production settings are at a…
Hi everyone! Long time since my last post! I've been using 3dsMax for concept art for a while now, the problem that I've been noticing recently is that it feels like my renders of gray boxed scenes feel as if they're toy models (kind of looks like what you get from a tilt shift technique). Even more interesting is if I…
Guys,I think the 3dsmax I am using has a bug.or the scene is corrupt or something.I have been having incorrect shadows and I have been battling this for the past 2 months.I just noticed that if I render only the region under the desk in the image,the shadow is there but when I render the whole image,containing the…
Update: We're only looking for teams at this time, like an outsourcing studio. The volume of work may expand suddenly, beyond what single contractors could handle. Thanks! ---- We are looking to outsource a large volume of work, creating architectural visualizations in 3ds Max. This is paid work. It would be mostly…
Hello guys. I have a color issue with regards to rendering videos in Marmoset. I have tried to search around but it seems like nobody has a similar issue. Basically, this is a screenshot image of my model, in the viewport in marmoset: If i try to export my render as an image, (by clicking on image and open), i get this: As…
Greetings, I'm a bit concerned about how my render farm handles multiframe FG-maps. When a rendering multiframe FG-map with the render farm, all servers but one seem to fail right before completion. This means that I can only use one server to render out the FG-map, which is really time consuming. I am not really sure how…