Blizzard have recently released new footage and details of the "Followers" system in Diablo III.The update shows off the Followers that will act similarly to the Mercenaries in Diablo II and is the biggest update the community have had in a while. The Followers are said to perform a slightly different function in this…
Hi there! I'm working on two things at the moment. A character and a scene. The scene was inspired from a concept from Tyson Murphy, Blizzard guru. I need to make improvements and any suggestions would be greatly appreciated. Just to be clear, I wasn't going for a Blizzard style or anything. Just doin' the best I can for…
AI taking over art is just motivating me to branch out from art and into programming. Art is already so difficult; if we just push ourselves a little more, learning how to create a full game from scratch in unreal engine is really not a stretch goal. Who needs animators, programmers, etc - when artists these days are…
Looking at these textures up close, I get the feeling I'm traveling through a thick storm; a small mountain range is visible through the mist, as lightning cracks down upon the earth. lol. No, but seriously, this composition is just too abstract and random. Why has one side of the texture been designated as the crack…
Word ^, Still a WIP, Been working on this little guy after work. Concept of the Lizard, by the talented Tan ZhiHuiThe environment is, UE4's modified 'Elemental Demo' Currently I'm on my first Animation / Texture pass. Gif (Problems) - Shot the anim. sequence as a 30fps, has to use http://ezgif.com/speed to inc. the speed…
Hey! I have been working on a fan art piece inspired by Blizzard's concept art for the Black Temple. I'm not making an exact replica of the Black Temple; I was just using the concept art as a starting point. I modeled it out and took some liberties with the color palette, shapes and textures. My goals for this project: *…
Another character I did a while back but decided to give Substance Painter a try with it, concept art I found online and thought he was a cool looking character.
I'm currently looking for a series of artists to do *every* kind of artwork for a series of projects. The first project is non-paying (oooh, those evil words.) This will be to come up with very simple, generic art for a book I'm writing on how to program video games. (For those who are skeptical, the first chapter of the…
Okay, so since I've found myself waiting for Blizzard's "Heroes of the Storm" release, and saw character artist Marc Brunet (from Blizzard also) do a quick tut on his youtube channel about designing and coloring a video game character concept, I thought I should have a go and do one for practice sakes... So, here it is: A…
Hey everyone, with all the rumors of a new Diablo game in the works, and since I will be attending Blizzcon this year I wanted to put together a modular dungeon kit to possibly show off (if I possibly get to mingle with any Blizzard artists) at the event. The biggest challenge is going to be the texture work. After reading…