Here it something I got super inspired by the Art jam thread and Vigil in general: 1st Update: This is a w.i.p but I couldn't wait to post it as is, I love the back details and am working on the front but don't want to over do It. Haven't been excited to work on anything and I can't stop going back to it. The idea here is…
is anyone else having this problem, in SP 2.4 i used to sometimes bake by mesh name and with a CAGE and it would work fine, but now although this new update has fixed bake by mesh name im getting a massive mess when I use bake by mesh name & with a CAGE. All the baked maps are affected (World Space normal, normal,…
So I am just really thinking about the worth of substance designer right now for UE4. It seems to me a lot of the node based functionality in substance designer can be done in the UE4 material editor. So then what would be the point of the node based system in substance designer with UE4. Here is my breakdown of the…
(Update) Aaaand I'm Back Check out my new Demo Reel ( Link below) and new in-game models. As of now, I am free to new contracts. Please, only paying contracts should contact me. Thank you Hello I am Eugene Ivanov and I have been a 3d Generalist for 4 years both in the cinematic and game industry. I provide reasonable…
Hey guys, i'm just updating my portfolio in the next month or so and then I shall be sending it out and looking for jobs with it. I have decided to add some more hand painted models and scenes in to it. I shall be doing the interior of an inn as my next piece and I shall hope to update this thread with new things as I go…
Hey guys, This is a personal project I've been working on. I've been modelling this mech on and off for the past month. Currently, the high poly is 90% complete and i'm going to be adding more small details, panel lines and possibly damage and dings afterwards. Eventually, I want to put this in an engine so making a low…
Hi guys, I was scrolling through art station, and i stumbled upon Jeremy Fenske's (https://www.artstation.com/artist/jandrew) epic desert concept. So i wanted to create an environment that captures the feeling of this piece of art. I also didn't want to create just a single shot Environment, i want to make a 360 scene with…
So since my first asset for Hawken released this week I'm going to go ahead and start my Hawken art dump thread. Since it's a perpetual game and I'll be constantly creating and updating content I should be posting up here fairly frequently. The awesome thing about this game is that the turnout for when I finish a task, to…
Hello, I decided to make illustration for Camille. I also update WIP in Twitter@ulg_ Twitch ulg_ Pixiv ulg deviantArt ulggg References. この上なく弱き心 Camille Story | League of Legends Universe チャンピオン紹介: スチールシャドウ、カミール - リーグ・オブ・レジェンド | LoL JP チャンピオン開発エピソード:カミール、スチールシャドウ - リーグ・オブ・レジェンド | LoL JP Camille League of Legends | wikia…
LAST UPDATE - Project Done !!!! [ame=" https://www.youtube.com/watch?v=UKiy2Pwp8Ek"]P.T. recreated on Unreal Engine 4 - YouTube[/ame] Take a look at my portfolio aswell :) http://djovallieres.wix.com/portefolio Hi, I'm trying to reproduce as closely as possible the P.T. Demo of Silent Hills. I know someone else is doing…