Hello everyone! I've recently started to dig deeper into Substance Designer. My main focus at the moment is trying to improve on making believable and realistic textures. Right now i'm just lacking some insight on how to make them look interesting. Please let me know what you think and, tell me everything about what needs…
Oh, Hi Mark... So guys, i've re-made these textures for this demon of mine using substance painter, and it was very handy, create a lot of details and height that wherent in the sculpt. Model has 29013 tris and im using a single 4k texture set. And these renders are from Substance Painter's Viewport, with this recognizeble…
Are there any plans to make the toolset for bitmap painting a bit more robust inside of substance designer? with this i mean being able to make selections, having a shortcut for the brushsize, being able to hold shift to constraint the brush to a straight line, having a smudge brush. I could pretty much get rid of…
Hello guys, Since i made the Megascan Link Plugin for Substance Designer i decided to the same for Substance Painter. With the Megascan Link for Substance Painter plugin you can import Megascan Assets directly into an opened project or create one if you export from Quixel Bridge a Megascan Asset with a 3D mesh. The plugin…
I made some custom nodes for Substance designer that allows the user to control color and grayscale values and gradient angle as well as examples. Its $10 on gumroad (discount code : discount50 for 50% off) : and a small free version (only includes color and grayscale) on Substance share (pending approval)
Modeled in 3DsMax, baked using highpoly to lowpoly in substance, shaded in Substance Painter, and rendered in Marmoset Toolbag 3. Please let me know what you think. Artstation: artstation.com/tylerschutte
Hi, I have never used Substance Designer, but I see lots and lots of things in internet about it. I love the 3DMax material editor. Are there big advantages with substance to make materials? Ty!
Hi PC, I've recently started using both Substance Designer and Substance Database for a project that I'm working on. For some reason all of the textures are really low-res (256x256) considering the main bitmap is 2048x2048? Is there something that I need to do within Designer to resize the other images? Or does the texture…
Hi Guys, So I have been really getting into Substance Designer over the past month or so, I have seen the potential of it and I am currently learning as much as I can to make the best looking materials. I will be posting my work here along with the graphs and possibly the .SBS files too :D (some work I show will be for a…
Ive exported the low poly form 3ds max only to have split my export into 2 separate objects in substance painter. I really dont want this and i dont know why It is doing this. Before i disable 09 - Default After i disable 09 - Default Why is that happening? I had to redo the screws there since they didnt align with the…