Are there any plans to make the toolset for bitmap painting a bit more robust inside of substance designer?
with this i mean being able to make selections, having a shortcut for the brushsize, being able to hold shift to constraint the brush to a straight line, having a smudge brush.
I could pretty much get rid of photoshop if i had that functionality inside of substance designer
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We have plans for a hard surface tool in SD though, that will facilitate the creation of panels, straight lines, gradients, etc.
(You can already change the brush size with Ctrl+mouse wheel I think).