Hi, I have to create a self portrait for a uni project and would love any critique and help you could offer. I'm still working on it and I have quite a bit still to do but any help you could offer is appreciated! I'm doing the hair through the transparency technique and it's taking a while. Any tips would be awesome! Thank…
Hey everyone, I'm currently working on a knight character inspired by a concept from Christian Villacis, and I wanted to share my progress with you all. I'd love to hear your thoughts or feedback
Hey fellas! Alright my first thread here at Polycount! So here is my Colt M1911 that i have been working with for a while. It's the first weapon that i have textured so i hope it's at least decent! Please feel free to give me any tips how to improve it! :) I will import it to CryENGINE 3 with new animations etc once it's…
Hey everyone, starting up a new environment piece. I got this concept from google images. I googled the image name and it brought me here http://daedalus.progressive-works.de/?cat=6 So the concept credit goes to him. So far I have a very basic blockout in Max trying to get the shapes down. I am stumped at how to get the…
Hello, As i was wandering on the internet looking for some tips and advice to improve the character i'm working on i ended up there and i decided to join the community in the hope to get my work to the next level. This character is part of a family of monster planned to be used in a game, i'm currently stuck on the…
Hey folks, I'm a 2d artist that picked up modeling recently and I thought I'd post something to get some feed back. This is my third model that I have built. I'm hoping that by posting it I can get some texturing and modeling tips. I already made an attempt at texturing this but the texture came out very painterly, with a…
Hi guys, I'm working on an realtime character for study and practice. I want to share my progress so far and, if you want, receive critiques and tips for improvement. link to HD version: https://ibb.co/6gD79K9 and this is the face so far, based on Phoebe Tonkin. link to HD version: https://ibb.co/TrPZWds This is the…
Hey folks, I am finally starting another (my 2nd) own model project. I was gone for quite a while after creating the old cashbox . This time I want to further increase my modeling skill and take this as an exercise. Yes, it's a weapon and probably the 10000th Steyr Aug you have seen, but I would love to get some crits,…
Any constructive criticism welcome, (mainly the anatomy!). I plan to improve the ribcage/oblique area and the musculature on the left (raised) forearm. Once the body is complete I intend to smooth it with claypolish then create the spider symbol. Reference:
So for my interior environment I've decided to do a Pirate's Tavern leaning towards a realistic style . And below are my main references for environemnts , props and my hero asset. My hero asset is a Pirate's Cutlass which at the moment im still struggling on where I should put the asset at to make it more interesting . So…