Maybe I like punishment, I don't know... but here it is, a second entry when I can barely finish the first one. No sketches so far, just the idea in my head and some blockouts. All comments and critiques are welcome, I'm still a bit of a noob at Zrbush.
Our Vancouver-based studio is working on a stylized mobile game, Neopets: Island Builders. We are currently in a pre-launch stage and are generating content for future events and releases. We have a dedicated in-house art team, that is focused on making a very polished and memorable 3D content. We are looking for a…
Hello! For this entry, I will be tackling the creep den and turret. I'm undecided on what the turret should look like, but for the creep den, I'd like to rework Baron Pit. I really love the visual update that was made to Baron when Summoner's Rift was overhauled, and I think Baron Pit could be even more epic! More posts…
Maybe a handful more iterations of the tech plus cheap AR-reading eyewear will make this a standard practice someday. Recruiters in GDCs and similar events could just handpick people from the crowd based off their AR content floating virtually over their heads (assuming they have their personal gps enabled tracking apps on…
Hello all! Some of you already know me from my tutorials, but today I wanted to share a long overdue update to my VFX reel! This includes my latest work from Injustice: Gods Among Us & some new breakdowns from my DLC work on Mortal Kombat. [vv]32182703[/vv] Aside from just updating new content, I wanted to focus…
Hi all, I just finished this 3D environment; it was a modular construction project inspired by the Long Room in Trinity College Dublin, and was built from scratch using all original content created in Maya, Photoshop and UDK over the course of 95 hours during a 2 weeks span. All screenshots and stills are taken directly…
This is the issue; all of my meshes show up in the UDK editor window and are connected to the packages correctly (UDKGame > Content > Packages) as well as my map folder is in the Content folder as well. When I go to click on "Play in Viewport" after building my lighting all my meshes disappear and the shadows stay. This…
Trying to get into sculpting as I try and get this head to look like Ryu's from Street Fighter: http://pre07.deviantart.net/dcfe/th/pre/f/2015/293/7/f/ryu_fury_by_artgerm-d9dtuq4.jpg http://central.tgn.tv/wp-content/uploads/2016/05/ryu-3rd.jpg http://streetfighter.com/wp-content/uploads/2015/06/portrait-ryu.jpg Right now…
Greetings Polycounters; As the title suggests, give out your best opinion on what makes a good fantasy story, novel, game, etc. (It should have all three but focuses on one content a bit more than the other 2) Games: My personal opinion is its story line. Doesn't matter if the product has quality, epic graphics and what…
Most of you have seen everything content wise on my site, so that's nothing new. In fact, at least half of it will either be moved to page 2 or removed. I just finished redoing the layout so i can easily update the thing and not have to hook up 5000000 pages if i reorder the gallery. It should be a bit more friendly to me…