Hello, This seems to be the main place for Quixel support, so I made an account. Quixel bridge forced me to update the ue4 livelink plug-in or so it seemed, the export icon was greyed out and I got a pop-up asking to update. So i did. Now it loses the installation path and tries to reinstall the plug-in every time. It then…
Hey everyone! Making a thread with my buds showing the work that I'm going to be putting out for our senior project this year. I'll be putting up WIPs of my assignments here to share and I happily welcome all forms of critique and comments. I'm focusing my work towards the 3D Character route. To see the other guys' work on…
You guys might have seen my little project to make some asset packs and sell them on my site. Main reason being is that i want to sell them on my own terms not the terms of the various asset stores around, and i want to be able to make fairly large very expansive sets, and be able to update them and send the updates to…
Hey guys, I'm experiencing some poor perfornace when using 3ds Max 2009 (2011 as well) 64-bit. I'm not sure if my system is limiting it, or there is actually another issue at work. I have: Intel Q6600 Quad Core (2.4ghz x4) ATI Radeon HD 5770 1GB 8 GB Memory Windows 7 x64. I'm running Max 2009 with all the latest updates…
Hello fellow Polycounters, This is a thread I'll occasionally update with my progress on a remake to The Neverhood I'm making on UE4. It's not the full game, just the demo parts, and I'm doing this to learn how to develop games in order to continue making my original games afterwards. I'm showing everything I do live every…
Hello~ I'm pretty new to Polycount aaand I hope I'm posting in the right place. xD I'd really appreciate constructive feedback while I'm progressing on this project! I'll just be updating this thread with the concept sketches and versions of this girl character I'm designing. She's meant to be an apothecary shop owner, mid…
Hi all, These forums has helped me a lot in the past and I have joined to ask some feedback on my current project. Tips on my modelling and style would be really helpfull. I have been slowly making levels since unreal tournament got released in '99 and right now I'm in my graduation year; so time to step up!(no movie…
Hi, first thanks for the help! I am using the screen projection in mudbox to create textures for a model and its been working fine up until now. What im doing is.. -File>Export screen to PSD -Editing the image of my mudbox screen when it shows up in PS -saving the file (making sure the layer structure is intact from…
(Sorry for my bad English) I have a question about maya instancing. 1) For example I have object and instances . 2) How I should add/attach another mesh to my initial object to update every single instance without breaking instance chain? How to do that in a proper way (like in max)? Also I found a strange glitch in maya…
Harry Potter has always had a huge impact on my childhood and I wanted to create a tribute to it! I wanted to use the iconic imagery and shapes of the movie series while referencing things from the books without taking away from the visuals that people are used to. I want to focus on character and storytelling for this…